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Searched refs:RenderInput (Results 1 – 3 of 3) sorted by relevance

/frameworks/av/libvideoeditor/lvpp/
DNativeWindowRenderer.h50 class RenderInput; variable
57 RenderInput* createRenderInput();
58 void destroyRenderInput(RenderInput* input);
75 void render(RenderInput* input);
135 RenderInput* mThreadRenderInput;
144 friend class RenderInput; variable
147 class RenderInput {
163 RenderInput(NativeWindowRenderer* renderer, GLuint textureId);
164 ~RenderInput();
DNativeWindowRenderer.cpp317 void NativeWindowRenderer::render(RenderInput* input) { in render()
539 RenderInput* NativeWindowRenderer::createRenderInput() { in createRenderInput()
541 RenderInput* input = new RenderInput(this, mNextTextureId); in createRenderInput()
552 void NativeWindowRenderer::destroyRenderInput(RenderInput* input) { in destroyRenderInput()
568 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) in RenderInput() function in android::RenderInput
577 RenderInput::~RenderInput() { in ~RenderInput()
580 ANativeWindow* RenderInput::getTargetWindow() { in getTargetWindow()
584 void RenderInput::updateVideoSize(sp<MetaData> meta) { in updateVideoSize()
608 void RenderInput::render(MediaBuffer* buffer, uint32_t videoEffect, in render()
DPreviewPlayer.h196 RenderInput *mVideoRenderer;