Searched refs:SC_MatrixLoadRotate (Results 1 – 1 of 1) sorted by relevance
58 static void SC_MatrixLoadRotate(Matrix4x4 *m, float rot, float x, float y, float z) { in SC_MatrixLoadRotate() function238 { "_Z18rsMatrixLoadRotateP12rs_matrix4x4ffff", (void *)&SC_MatrixLoadRotate, true },