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Searched refs:SL_RESULT_CONTROL_LOST (Results 1 – 8 of 8) sorted by relevance

/frameworks/wilhelm/src/itf/
DIEnvironmentalReverb.c57 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_SetRoomLevel()
84 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_GetRoomLevel()
118 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_SetRoomHFLevel()
146 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_GetRoomHFLevel()
177 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_SetDecayTime()
205 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_GetDecayTime()
236 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_SetDecayHFRatio()
264 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_GetDecayHFRatio()
297 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_SetReflectionsLevel()
325 result = SL_RESULT_CONTROL_LOST; in IEnvironmentalReverb_GetReflectionsLevel()
[all …]
DIVirtualizer.c49 result = SL_RESULT_CONTROL_LOST; in IVirtualizer_SetEnabled()
78 result = SL_RESULT_CONTROL_LOST; in IVirtualizer_IsEnabled()
105 result = SL_RESULT_CONTROL_LOST; in IVirtualizer_SetStrength()
133 result = SL_RESULT_CONTROL_LOST; in IVirtualizer_GetRoundedStrength()
163 result = SL_RESULT_CONTROL_LOST; in IVirtualizer_IsStrengthSupported()
DIBassBoost.c49 result = SL_RESULT_CONTROL_LOST; in IBassBoost_SetEnabled()
76 result = SL_RESULT_CONTROL_LOST; in IBassBoost_IsEnabled()
103 result = SL_RESULT_CONTROL_LOST; in IBassBoost_SetStrength()
131 result = SL_RESULT_CONTROL_LOST; in IBassBoost_GetRoundedStrength()
161 result = SL_RESULT_CONTROL_LOST; in IBassBoost_IsStrengthSupported()
DIEqualizer.c66 result = SL_RESULT_CONTROL_LOST; in IEqualizer_SetEnabled()
94 result = SL_RESULT_CONTROL_LOST; in IEqualizer_IsEnabled()
161 result = SL_RESULT_CONTROL_LOST; in IEqualizer_SetBandLevel()
194 result = SL_RESULT_CONTROL_LOST; in IEqualizer_GetBandLevel()
229 result = SL_RESULT_CONTROL_LOST; in IEqualizer_GetCenterFreq()
268 result = SL_RESULT_CONTROL_LOST; in IEqualizer_GetBandFreqRange()
324 result = SL_RESULT_CONTROL_LOST; in IEqualizer_GetBand()
356 result = SL_RESULT_CONTROL_LOST; in IEqualizer_GetCurrentPreset()
396 result = SL_RESULT_CONTROL_LOST; in IEqualizer_UsePreset()
DIPresetReverb.c49 result = SL_RESULT_CONTROL_LOST; in IPresetReverb_SetPreset()
81 result = SL_RESULT_CONTROL_LOST; in IPresetReverb_GetPreset()
87 if (SL_RESULT_CONTROL_LOST == result) { in IPresetReverb_GetPreset()
/frameworks/wilhelm/src/ut/
DslesutResult.c24 #define SLESUT_RESULT_MAX (SL_RESULT_CONTROL_LOST + 1)
/frameworks/wilhelm/src/android/
Dandroid_Effect.cpp608 return SL_RESULT_CONTROL_LOST; in android_fx_statusToResult()
/frameworks/wilhelm/include/SLES/
DOpenSLES.h214 #define SL_RESULT_CONTROL_LOST ((SLuint32) 0x00000010) macro