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Searched refs:TRACE_GL_VOID (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libs/
Ddebug.in2 TRACE_GL_VOID(glAlphaFunc, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclampf",…
3 TRACE_GL_VOID(glAlphaFuncx, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclampx"…
4 TRACE_GL_VOID(glAlphaFuncxOES, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclam…
5 TRACE_GL_VOID(glBeginPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor)
6 TRACE_GL_VOID(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer), 2, …
7 TRACE_GL_VOID(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer), …
8 TRACE_GL_VOID(glBindVertexArrayOES, (GLuint array), (array), 1, "GLuint", array)
9 TRACE_GL_VOID(glBlendEquationOES, (GLenum mode), (mode), 1, "GLenum", mode)
10 TRACE_GL_VOID(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha),…
11 TRACE_GL_VOID(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlp…
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Dtrace.in1 TRACE_GL_VOID(glActiveShaderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program), 2, …
2 TRACE_GL_VOID(glActiveTexture, (GLenum texture), (texture), 1, "GLenum", texture)
3 TRACE_GL_VOID(glAlphaFunc, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclampf",…
4 TRACE_GL_VOID(glAlphaFuncQCOM, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclam…
5 TRACE_GL_VOID(glAlphaFuncx, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclampx"…
6 TRACE_GL_VOID(glAlphaFuncxOES, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclam…
7 TRACE_GL_VOID(glAttachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", prog…
8 TRACE_GL_VOID(glBeginPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor)
9 TRACE_GL_VOID(glBeginQuery, (GLenum target, GLuint id), (target, id), 2, "GLenum", target, "GLuint"…
10 TRACE_GL_VOID(glBeginQueryEXT, (GLenum target, GLuint id), (target, id), 2, "GLenum", target, "GLui…
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/frameworks/native/opengl/libs/EGL/
Dtrace.cpp325 #undef TRACE_GL_VOID
328 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro
346 #undef TRACE_GL_VOID
360 #undef TRACE_GL_VOID
364 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro
386 #undef TRACE_GL_VOID
389 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro
407 #undef TRACE_GL_VOID
425 #undef TRACE_GL_VOID
441 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro
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