Searched refs:TRACE_GL_VOID (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/opengl/libs/ |
D | debug.in | 2 TRACE_GL_VOID(glAlphaFunc, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclampf",… 3 TRACE_GL_VOID(glAlphaFuncx, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclampx"… 4 TRACE_GL_VOID(glAlphaFuncxOES, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclam… 5 TRACE_GL_VOID(glBeginPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor) 6 TRACE_GL_VOID(glBindFramebufferOES, (GLenum target, GLuint framebuffer), (target, framebuffer), 2, … 7 TRACE_GL_VOID(glBindRenderbufferOES, (GLenum target, GLuint renderbuffer), (target, renderbuffer), … 8 TRACE_GL_VOID(glBindVertexArrayOES, (GLuint array), (array), 1, "GLuint", array) 9 TRACE_GL_VOID(glBlendEquationOES, (GLenum mode), (mode), 1, "GLenum", mode) 10 TRACE_GL_VOID(glBlendEquationSeparateOES, (GLenum modeRGB, GLenum modeAlpha), (modeRGB, modeAlpha),… 11 TRACE_GL_VOID(glBlendFuncSeparateOES, (GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlp… [all …]
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D | trace.in | 1 TRACE_GL_VOID(glActiveShaderProgramEXT, (GLuint pipeline, GLuint program), (pipeline, program), 2, … 2 TRACE_GL_VOID(glActiveTexture, (GLenum texture), (texture), 1, "GLenum", texture) 3 TRACE_GL_VOID(glAlphaFunc, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclampf",… 4 TRACE_GL_VOID(glAlphaFuncQCOM, (GLenum func, GLclampf ref), (func, ref), 2, "GLenum", func, "GLclam… 5 TRACE_GL_VOID(glAlphaFuncx, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclampx"… 6 TRACE_GL_VOID(glAlphaFuncxOES, (GLenum func, GLclampx ref), (func, ref), 2, "GLenum", func, "GLclam… 7 TRACE_GL_VOID(glAttachShader, (GLuint program, GLuint shader), (program, shader), 2, "GLuint", prog… 8 TRACE_GL_VOID(glBeginPerfMonitorAMD, (GLuint monitor), (monitor), 1, "GLuint", monitor) 9 TRACE_GL_VOID(glBeginQuery, (GLenum target, GLuint id), (target, id), 2, "GLenum", target, "GLuint"… 10 TRACE_GL_VOID(glBeginQueryEXT, (GLenum target, GLuint id), (target, id), 2, "GLenum", target, "GLui… [all …]
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/frameworks/native/opengl/libs/EGL/ |
D | trace.cpp | 325 #undef TRACE_GL_VOID 328 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro 346 #undef TRACE_GL_VOID 360 #undef TRACE_GL_VOID 364 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro 386 #undef TRACE_GL_VOID 389 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro 407 #undef TRACE_GL_VOID 425 #undef TRACE_GL_VOID 441 #define TRACE_GL_VOID(_api, _args, _argList, ...) \ macro [all …]
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