Searched refs:VDS_LOGW_IF (Results 1 – 1 of 1) sorted by relevance
/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 33 #define VDS_LOGW_IF(cond, msg, ...) ALOGW_IF(cond, "[%s] "msg, \ macro 99 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, in beginFrame() 114 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, in prepareFrame() 167 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in advanceFrame() 171 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, in advanceFrame() 211 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, in onFrameCommitted() 252 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, in requestBuffer() 305 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in dequeueBuffer() 309 VDS_LOGW_IF(!async, "EGL called dequeueBuffer with !async despite eglSwapInterval(0)"); in dequeueBuffer() 368 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES, in queueBuffer() [all …]
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