/frameworks/opt/telephony/src/java/com/android/internal/telephony/uicc/ |
D | UiccCardApplication.java | 80 IccCardApplicationStatus as, in UiccCardApplication() argument 83 if (DBG) log("Creating UiccApp: " + as); in UiccCardApplication() 85 mAppState = as.app_state; in UiccCardApplication() 86 mAppType = as.app_type; in UiccCardApplication() 87 mPersoSubState = as.perso_substate; in UiccCardApplication() 88 mAid = as.aid; in UiccCardApplication() 89 mAppLabel = as.app_label; in UiccCardApplication() 90 mPin1Replaced = (as.pin1_replaced != 0); in UiccCardApplication() 91 mPin1State = as.pin1; in UiccCardApplication() 92 mPin2State = as.pin2; in UiccCardApplication() [all …]
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/frameworks/base/docs/html/tools/help/ |
D | adt.jd | 50 provides GUI access to many of the command line SDK tools as well as a UI design tool for rapid 67 perspectives, or as a part of background processes ran by ADT.</dd> 71 <dd>The Java programming language editor contains common IDE features such as compile time 107 the Android SDK Manager and AVD Manager. Other <code>android</code> features such as creating or 124 <code>adb</code> are integrated into ADT such as project installation (Eclipse run menu), 126 features of <code>adb</code>, such as shell commands, from the command line.</li> 129 shrinking, and optimization. ADT integrates ProGuard as part of the build, if you <a href= 149 <p class="note"><strong>Note:</strong> You can edit Android-specific XML files (such as a layout 153 …<p>In addition, some special file types that don't have custom editors, such as drawables, animati… 154 and color files offer editing enhancements such as XML tag completion.</p> [all …]
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D | monkey.jd | 8 streams of user events such as clicks, touches, or gestures, as well as a number of system-level 17 user events into the system, which acts as a stress test on the application software you are 24 <li>Basic configuration options, such as setting the number of events to attempt.</li> 25 <li>Operational constraints, such as restricting the test to a single package.</li> 85 Level 1 provides more details about the test as it runs, such as individual events being sent to 87 Level 2 provides more detailed setup information such as activities selected or not selected for 101 If not specified, there is no delay and the events are generated as rapidly as possible.</td> 126 (Navigation events consist of up/down/left/right, as input from a directional input device.)</td> 132 (These are navigation events that will typically cause actions within your UI, such as 139 (These are keys that are generally reserved for use by the system, such as Home, Back, Start Call, [all …]
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/frameworks/base/docs/html/training/keyboard-input/ |
D | index.jd | 21 <p>The Android system shows an on-screen keyboard—known as a 24 about the type of input you expect (such as 25 whether it's a phone number or email address) and how the input method should behave (such as 39 <dd>Learn how to show certain soft input methods, such as those designed for phone numbers, web 41 as spelling suggestion behavior and action buttons such as <b>Done</b> or <b>Next</b>.
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D | commands.jd | 20 <p>When the user gives focus to an editable text view such as an {@link android.widget.EditText} 24 from the {@link android.view.KeyEvent.Callback} interface, such as {@link 31 should generally override the callback methods in your extension of these classes as 44 android.app.Activity#onKeyUp onKeyUp()} as appropriate. Usually, you should 76 <p>To respond to modifier key events such as when a key is combined with Shift or Control, you can 78 provide information about modifier keys such as {@link android.view.KeyEvent#getModifiers()} 80 the exact modifier key you care about is being pressed with methods such as
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D | style.jd | 26 <p>Every text field expects a certain type of text input, such as an 29 so the system displays the appropriate soft input method (such as an on-screen keyboard).</p> 32 behaviors such as whether the input method provides spelling suggestions, 34 action button such as a <b>Done</b> or <b>Next</b>. 96 as for a text message), you should enable auto spelling correction with the 123 <b>Done</b> action unless your text field allows multi-line text (such as with {@code 126 text field, such as <b>Send</b> or <b>Go</b>.</p> 130 android:imeOptions}</a> attribute with an action value such as {@code "actionSend"} or 152 {@link android.view.inputmethod.EditorInfo} class, such as
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/frameworks/base/core/java/android/bluetooth/ |
D | BluetoothSocket.java | 190 BluetoothSocket as = new BluetoothSocket(this); in acceptSocket() local 191 as.mSocketState = SocketState.CONNECTED; in acceptSocket() 196 as.close(); in acceptSocket() 199 as.mSocket = new LocalSocket(fds[0]); in acceptSocket() 200 as.mSocketIS = as.mSocket.getInputStream(); in acceptSocket() 201 as.mSocketOS = as.mSocket.getOutputStream(); in acceptSocket() 202 as.mAddress = RemoteAddr; in acceptSocket() 203 as.mDevice = BluetoothAdapter.getDefaultAdapter().getRemoteDevice(RemoteAddr); in acceptSocket() 204 return as; in acceptSocket()
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/frameworks/base/docs/html/training/articles/ |
D | perf-anr.jd | 32 stopped responding, such as the dialog 59 level, you can think of responsiveness as a <em>class</em> problem. (Compare 68 <li>No response to an input event (such as key press or screen touch events) 85 <p>Therefore, any method that runs in the UI thread should do as little work 86 as possible on that thread. In particular, activities should do as little as possible to set 87 up in key life-cycle methods such as {@link android.app.Activity#onCreate onCreate()} 89 Potentially long running operations such as network 90 or database operations, or computationally expensive calculations such as 145 as the UI thread by default.</p> 160 as saving a setting or registering a {@link android.app.Notification}. So as with other methods [all …]
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/frameworks/base/libs/usb/tests/AccessoryChat/ |
D | README.txt | 7 This program behaves as if it were a USB accessory. 8 It builds both for the host (Linux PC) and as an android 9 command line program, which will work if run as root on an
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_recordable.txt | 39 rendered image as a video each time eglSwapBuffers gets called, may have 81 recorder as indicated by the NATIVE_WINDOW_IS_VIDEO_RECORDER query on 84 Section 3.4.1, Querying Configurations, change the last paragraph as follow 96 1. Should this functionality be exposed as a new attribute or as a bit in 119 One approach involves performing the color space conversion as part of the 125 space conversion when rendering the frame as well as a YUV -> RGB 131 read. The EGLConfig would likely not need to have any caveat set, as using
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D | EGL_ANDROID_framebuffer_target.txt | 44 the HWComposer HAL as a framebuffer target layer. 67 EGL_FRAMEBUFFER_TARGET_ANDROID boolean whether use as a HWComposer 83 which the buffers are to be passed to HWComposer as a framebuffer 86 Section 3.4.1, Querying Configurations, change the last paragraph as follow
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/frameworks/base/docs/html/ |
D | license.jd | 11 code modules, as well as sample code, and </li> 16 you as part of the <a href="http://source.android.com">Android Open 26 adhere to the preferred license, there may be exceptions, such as for 32 <p>Third-party components of this site such as JavaScript libraries are included in the Android 37 and as otherwise noted, is licensed under the <a 42 with the specific license that applies to the content, as described 51 content as you see fit. Except as noted in the <a href="#restrictions">Restrictions</a> section 55 it as an audiobook for the visually impaired, or even translate it. </p> 73 <li>In some cases, a page may include content, such as an image, that is not 91 content, as described earlier in this document. The complete [all …]
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D | legal.jd | 9 <p>Android is an open platform that's freely available to you as an app developer. You can 15 as a development platform pursuant to our commitment to openness, freedom, and innovation in 28 <p>You may use the word "Android" in a product name only as a descriptor, such as "for Android" 30 messaging, the word "Android" may be used in text as a descriptor, as long as it is followed by a 39 use of it must be attributed as such.</p> 49 that encourage you to take, modify, reuse, re-purpose, and remix the content as you see fit. The 50 documentation content on this web site is made available to you as part of the <a 53 2.0 license</a>. All other content on this site, except the license documents themselves and as 82 also offers your app powerful services such as in-app billing and license verification. In order to 125 href="http://developer.android.com">developer.android.com</a> are subject to their own terms, as
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/frameworks/base/location/lib/ |
D | README.txt | 7 You can add but not remove. The rules are the same as for the 9 o This library can see and instantiate internal platform classes (such as 14 This library is distributed in the system image, and loaded as 20 Unbundled location providers (such as the NetworkLocationProvider)
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/frameworks/base/docs/html/guide/topics/manifest/ |
D | meta-data-element.jd | 23 available to the component as the 29 attribute. However, to assign a resource ID as the value, use the 45 It is highly recommended that you avoid supplying related data as 47 have complex data to associate with a component, store it as a resource and 64 <dd>The value assigned to the item. The data types that can be assigned as values and the Bundle m… 72 — such as "{@code \\n}" and "{@code \\uxxxxx}" for a Unicode character.</td> 75 <td>Integer value, such as "{@code 100}"</td> 85 <td>Float value, such as "{@code 1.23}"</td>
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D | supports-gl-texture-element.jd | 14 as a way of targeting specific device types, based on GPU platform.</p> 17 Google Play uses <code><supports-gl-texture></code> elements as 47 supported texture compression format, specified as the value of a 58 (such as Google Play) or applications can check your application's 59 <code><supports-gl-texture></code> declarations as part of handling or 65 compression formats using the same set of well-known strings, as listed below. 66 The set of format strings may grow over time, as needed, and since the values 67 are strings, applications are free to declare other formats as needed.</p> 80 as a descriptor string. Common descriptor values are listed in the table below. 127 GPU, such as Motorola DROID series; Samsung Galaxy S, Nexus S, and Galaxy Tab; [all …]
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D | intent-filter-element.jd | 45 and Intent Filters</a> document, as well as the 54 receiver when that component is presented to the user as having the 58 This attribute must be set as a reference to a drawable resource 74 to the user as having the capability described by the filter. 77 The label should be set as a reference to a string resource, so that 79 However, as a convenience while you're developing the application, 80 it can also be set as a raw string. 106 higher priority values as potential targets for the intent.</li> 121 The value must be an integer, such as "{@code 100}". Higher numbers have a
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/frameworks/base/docs/html/training/ |
D | best-performance.jd | 8 and uses as little battery as possible.</p>
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/frameworks/base/docs/html/google/play/ |
D | dist.jd | 6 can download your app as well as deliver separate versions of your app based on certain 19 such as platform versions and hardware features. 28 Distribute different APKs based on a variety of properties such as platform version, screen
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/frameworks/base/docs/html/distribute/googleplay/about/ |
D | distribution.jd | 15 <p>Once your app is published, you can update it as often as you want. You can 20 <p>Later, as you add features or address code issues, you can publish an updated 25 as soon as you publish them.</p> 64 dependencies that the app can define in its manifest, such as hardware features, 86 per unique devices or users, as well as upgrades and uninstalls. 89 and ratings statistics across a variety of different dimensions such as Android 99 data inside a dimension by highlighting specific data points (such as 103 installation data as a CSV file for viewing in the business program of your 119 feedback from alpha and beta testers goes directly to you and is not posted as 125 adjust the percentage as you go, starting small and increasing until your app is [all …]
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/frameworks/base/docs/html/tools/projects/ |
D | projects-eclipse.jd | 36 <li>You can also designate an Android project as a library project, which allows it to be shared 37 with other projects that depend on it. Once an Android project is designated as a library 59 <li>Enter an <strong>Application Name</strong>. This name is used as the title of your 62 <li>Enter a <strong>Project Name</strong>. This text is used as the name of the folder where 66 package structure for your applications code files and is added as the 70 This manifest value serves as the unique identifier for your application app when you 71 distribute it to users. The package name must follow the same rules as packages in the Java 127 as you would a new application project.</p> 140 <li>In the <strong>Configure Project</strong> page, select the <strong>Mark this project as a 141 library</strong> option to flag the project as a library.</li> [all …]
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/frameworks/base/docs/html/training/custom-views/ |
D | optimizing-view.jd | 56 it's called as 57 infrequently as possible. Most calls to {@link android.view.View#onDraw onDraw()} are the result of 78 as shallow as 87 to extend {@link android.view.ViewGroup ViewGroup} as part of a custom view. PieChart has child 110 Mobile GPUs are very good at certain tasks, such as scaling, rotating, and translating 111 bitmapped images. They are not particularly good at other tasks, such as drawing lines or curves. To 121 layer type</a> to {@link android.view.View#LAYER_TYPE_HARDWARE}, so that the GPU can cache it as 124 defines the child view as an inner class of {@code PieChart}, which minimizes the amount of code 162 of the application's lifetime, the pie chart is cached as an image, and redrawn at different 167 <p>There is a tradeoff, though. Caching images as hardware layers consumes video memory, which is a
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/frameworks/base/docs/downloads/ |
D | README | 3 This directory serves as a "master" repository for various 8 hosting service where they're accessible by users, such as
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/frameworks/base/packages/SystemUI/src/com/android/systemui/statusbar/policy/ |
D | KeyButtonView.java | 210 final AnimatorSet as = mPressedAnim = new AnimatorSet(); in setPressed() local 217 as.playTogether( in setPressed() 221 as.setDuration(50); in setPressed() 225 as.playTogether( in setPressed() 230 as.setDuration(500); in setPressed() 232 as.start(); in setPressed()
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/frameworks/av/media/libmediaplayerservice/nuplayer/ |
D | NOTICE | 23 and distribution as defined by Sections 1 through 9 of this document. 49 Object form, made available under the License, as indicated by a 56 represent, as a whole, an original work of authorship. For the purposes 73 designated in writing by the copyright owner as "Not a Contribution." 89 (except as stated in this section) patent license to make, have made, 100 as of the date such litigation is filed. 119 (d) If the Work includes a "NOTICE" text file as part of its 125 as part of the Derivative Works; within the Source form or 132 or as an addendum to the NOTICE text from the Work, provided 134 as modifying the License. [all …]
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