Searched refs:bpr (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/services/surfaceflinger/tests/resize/ |
D | resize.cpp | 52 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in main() local 53 android_memset16((uint16_t*)outBuffer.bits, 0xF800, bpr*outBuffer.height); in main() 57 android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height); in main()
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/frameworks/native/opengl/libagl/ |
D | texture.cpp | 379 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in createTextureSurface() local 380 const size_t size = bpr * height; in createTextureSurface() 381 const int32_t stride = bpr / pixelFormat.size; in createTextureSurface() 387 width, height, stride, formatIdx, compressedFormat, bpr); in createTextureSurface() 398 width, height, stride, formatIdx, compressedFormat, bpr); in createTextureSurface() 1201 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in glTexImage2D() local 1202 const size_t size = bpr * height; in glTexImage2D() 1203 const int32_t stride = bpr / pixelFormat.size; in glTexImage2D() 1285 const int32_t bpr = ((width * pixelFormat.size) + align) & ~align; in glTexSubImage2D() local 1286 const size_t size = bpr * height; in glTexSubImage2D() [all …]
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D | TextureObjectManager.h | 56 int format, int compressedFormat, int bpr);
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D | TextureObjectManager.cpp | 162 int format, int compressedFormat, int bpr) in reallocate() argument 164 const size_t size = h * bpr; in reallocate()
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D | mipmap.cpp | 46 const int bpr = w * pixelFormat.size; in buildAPyramid() local 48 base->format, base->compressedFormat, bpr) != NO_ERROR) { in buildAPyramid()
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/frameworks/base/core/jni/ |
D | android_view_Surface.cpp | 236 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in nativeLockCanvas() local 237 bitmap.setConfig(convertPixelFormat(outBuffer.format), outBuffer.width, outBuffer.height, bpr); in nativeLockCanvas()
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/frameworks/base/services/input/ |
D | SpriteController.cpp | 208 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in doUpdateSprites() local 210 outBuffer.width, outBuffer.height, bpr); in doUpdateSprites()
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