Searched refs:byteLength (Results 1 – 3 of 3) sorted by relevance
216 inline char* refText(const char* text, size_t byteLength) { in refText() argument217 return (char*) refBuffer<uint8_t>((uint8_t*)text, byteLength); in refText()
998 final int byteLength = inputLength / 2; in hexToBytes() local999 final byte[] output = new byte[byteLength]; in hexToBytes()
902 int byteLength = text ? env->GetStringLength(text) : 0; in drawPosText__String_FPaint() local914 canvas->drawPosText(text_, byteLength << 1, posPtr, *paint); in drawPosText__String_FPaint()