/frameworks/base/core/java/android/inputmethodservice/ |
D | KeyboardView.java | 699 if (label.length() > 1 && key.codes.length < 2) { in onBufferDraw() 771 && key.codes[0] > 32) { in getKeyIndices() 773 final int nCodes = key.codes.length; in getKeyIndices() 789 allKeys[j + c] = key.codes[c]; in getKeyIndices() 810 int code = key.codes[0]; in detectAndSendKey() 812 int[] codes = new int[MAX_NEARBY_KEYS]; in detectAndSendKey() local 813 Arrays.fill(codes, NOT_A_KEY); in detectAndSendKey() 814 getKeyIndices(x, y, codes); in detectAndSendKey() 822 code = key.codes[mTapCount]; in detectAndSendKey() 824 mKeyboardActionListener.onKey(code, codes); in detectAndSendKey() [all …]
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D | Keyboard.java | 235 public int[] codes; field in Keyboard.Key 357 codes = new int[] { codesValue.data }; in Key() 359 codes = parseCSV(codesValue.string.toString()); in Key() 388 if (codes == null && !TextUtils.isEmpty(label)) { in Key() 389 codes = new int[] { label.charAt(0) }; in Key() 600 key.codes = new int[] { c }; in Keyboard() 810 if (key.codes[0] == KEYCODE_SHIFT) { in loadKeyboard() 820 } else if (key.codes[0] == KEYCODE_ALT) { in loadKeyboard()
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/frameworks/base/core/java/com/android/internal/widget/ |
D | PasswordEntryKeyboard.java | 91 final int code = key.codes[0]; in createKeyFromXml() 97 switch (key.codes[0]) { in createKeyFromXml() 257 final int code = codes[0]; in isInside()
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/frameworks/base/docs/html/google/play/billing/ |
D | billing_reference.jd | 10 <li><a href="#billing-codes">Server Response Codes</a></li> 33 <h2 id="billing-codes">Server Response Codes</h2> 34 …codes that are sent from Google Play to your application. Google Play sends the response code sync… 36 <p class="table-caption" id="response-codes-table"> 37 <strong>Table 1.</strong> Summary of response codes for In-app Billing Version 3 API calls.</p>
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D | billing_integrate.jd | 191 …ll the possible response codes from Google Play, see <a href="{@docRoot}google/play/billing/billin… 220 …ll the possible response codes from Google Play, see <a href="{@docRoot}google/play/billing/billin…
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D | billing_admin.jd | 251 <p>See table 1 for a list of the language codes you can use with the <em>locale</em> field.</p> 277 application is targeting. The country codes are two-letter uppercase 278 ISO country codes (such as "US") as defined by 289 <p class="table-caption" id="language-table"><strong>Table 1.</strong> Language codes you can use
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/frameworks/base/docs/html/google/play/billing/v2/ |
D | billing_reference.jd | 10 <li><a href="#billing-codes">Server Response Codes</a></li> 26 <h2 id="billing-codes">Server Response Codes</h2> 27 <p>The following table lists all of the server response codes that are sent from Google Play to 28 your application. Google Play sends these response codes asynchronously as 30 broadcast intent. Your application must handle all of these response codes.</p> 32 <p class="table-caption" id="response-codes-table"><strong>Table 6.</strong> Summary of response 33 codes returned by Google Play.</p> 293 For more information about the response codes that are sent with this response, see <a 294 href="#billing-codes">Google Play Response Codes for In-app Billing</a>. The sample application
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D | api.jd | 253 or purchase information). For more information about the response codes that are sent with this 255 … href="{@docRoot}google/play/billing/v2/billing_reference.html#billing-codes">Server Response Codes
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/frameworks/base/docs/html/google/play/publishing/ |
D | multiple-apks.jd | 32 <li><a href="#VersionCodes">Assigning version codes</a></li> 354 greater. In this case, the API level is the only supported filter used, so the version codes 359 the version codes <strong>must increase</strong> in correlation with the API levels. 362 support large screens), the version codes must still be in order. This ensures that a large screen 367 screens, then the version codes <strong>do not need to increase</strong> in correlation with the API 369 could potentially move between these two APKs, so there's no need for the version codes to 373 then the version codes <strong>must increase</strong> in correlation with the API levels. 447 <h3 id="VersionCodes">Assigning version codes</h3> 451 android:versionCode}</a> attribute. You must be careful about assigning version codes when 456 <h4>Ordering version codes</h4> [all …]
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/frameworks/base/docs/html/training/basics/supporting-devices/ |
D | platforms.jd | 18 <li><a href="#version-codes">Check System Version at Runtime</a></li> 79 <h2 id="version-codes">Check System Version at Runtime</h2> 82 constants class. Use these codes within your app to build conditions that ensure the code that
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/ |
D | armVCM4P2_SetPredDir_s.s | 36 ; * Standard OMXResult result. See enumeration for possible result codes.
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm_neon/vc/m4p2/src/ |
D | armVCM4P2_SetPredDir_s.s | 36 ; * Standard OMXResult result. See enumeration for possible result codes.
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/frameworks/base/docs/html/google/play/licensing/ |
D | licensing-reference.jd | 14 <li><a href="#server-response-codes">Server Response Codes</a></li> 132 <h2 id="server-response-codes">Server Response Codes</h2> 134 <p>Table 2 lists all of the license response codes supported by the 136 codes. By default, the LicenseValidator class in the LVL provides all of the 137 necessary handling of these response codes for you. </p> 139 <p class="table-caption"><strong>Table 2.</strong> Summary of response codes
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D | index.jd | 55 codes.</dd>
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D | setting-up.jd | 478 valid server response codes to control the response or condition you want to 483 For a description of the codes, see <a 484 href="{@docRoot}google/play/licensing/licensing-reference.html#server-response-codes">Server 509 href="{@docRoot}google/play/licensing/licensing-reference.html#server-response-codes">Server
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/frameworks/base/services/jni/ |
D | com_android_server_input_InputManagerService.cpp | 1054 int32_t* codes = env->GetIntArrayElements(keyCodes, NULL); in nativeHasKeys() local 1060 deviceId, uint32_t(sourceMask), numCodes, codes, flags); in nativeHasKeys() 1066 env->ReleaseIntArrayElements(keyCodes, codes, 0); in nativeHasKeys()
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/frameworks/base/docs/html/about/versions/ |
D | android-3.1.jd | 193 format codes, association type, and protection status.</li> 235 and trackballs, the platform now defines axis codes on {@link 236 android.view.MotionEvent}, similar to how it defines key codes on {@link 237 android.view.KeyEvent}. New axis codes for joysticks 255 axis codes that are used when the framework does not know how to map a 256 particular axis. Specific devices can use the generic axis codes to pass custom
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/frameworks/base/docs/html/training/location/ |
D | retrieve-current.jd | 84 integer result codes listed in the reference documentation for
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D | receive-location-updates.jd | 85 integer result codes listed in the API reference documentation. If you encounter an error,
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D | activity-recognition.jd | 76 integer result codes listed in the API reference documentation. If you encounter an error,
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/frameworks/base/docs/html/guide/topics/resources/ |
D | localization.jd | 431 <li>Pick the locale you want to test and determine its language and region codes, for 444 </code>Replace bracketed sections with the appropriate codes from Step
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/frameworks/base/docs/html/training/multiple-apks/ |
D | texture.jd | 183 device supporting many APKs, but the solution is the same: Version codes.</p>
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/frameworks/base/docs/html/distribute/googleplay/policies/ |
D | spam.jd | 325 include affiliate, coupon, game codes, email addresses, or links to
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/frameworks/base/docs/html/guide/topics/connectivity/ |
D | sip.jd | 87 <td>Defines error codes returned during SIP actions.</td>
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/frameworks/base/docs/html/tools/devices/ |
D | emulator.jd | 1177 <pre>event <send|types|codes|text></pre> 1199 <td><code>codes <type></code></td> 1200 <td>List all <code><codes></code> string aliases supported by the <code>event</code>
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