Searched refs:cycles (Results 1 – 15 of 15) sorted by relevance
/frameworks/base/core/java/android/view/animation/ |
D | CycleInterpolator.java | 29 public CycleInterpolator(float cycles) { in CycleInterpolator() argument 30 mCycles = cycles; in CycleInterpolator()
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/frameworks/native/cmds/flatland/ |
D | README.txt | 16 that consume much CPU cycles, memory bandwidth, or might otherwise interfere
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/frameworks/base/docs/html/training/improving-layouts/ |
D | smooth-scrolling.jd | 119 cycles.</p>
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/frameworks/base/docs/html/google/play/billing/ |
D | billing_subscriptions.jd | 150 cycles will always match subscription cycles, based on the purchase date.</p> 286 their current billing cycles, so even if you grant a refund and cancel the
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/frameworks/base/docs/html/guide/topics/resources/ |
D | animation-resource.jd | 653 cycles for the {@link android.view.animation.CycleInterpolator}. In order to do so, you need to 722 <dd>Repeats the animation for a specified number of cycles. The rate of change follows a 726 <dt><code>android:cycles</code></dt> 727 <dd><em>Integer</em>. The number of cycles (default is 1).</dd>
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/frameworks/base/docs/html/training/graphics/opengl/ |
D | draw.jd | 120 in terms of CPU cycles and processing time, so you should avoid doing this more than once. If you do
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_blob_cache.txt | 38 programming for a long time. It can consume seconds of CPU cycles during
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/frameworks/base/docs/html/google/play/licensing/ |
D | adding-licensing.jd | 156 accessible across application invocations and device power cycles. For example, 276 data is secure and persists across device power cycles. ServerManagedPolicy 369 application invocations and device power cycles. For example, a {@code Policy} would
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/frameworks/base/docs/html/google/play/billing/v2/ |
D | billing_subscriptions.jd | 354 …><code>0</code></td><td>Sent at original purchase only (not at recurring billing cycles).</td></tr>
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/frameworks/av/services/audioflinger/ |
D | Threads.cpp | 215 double cycles = wcNs * cpukHz * 0.000001; in sample() local 216 mHzStats.sample(cycles); in sample()
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | opengl.jd | 441 shape, saving time, memory and processing cycles:</p>
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D | prop-animation.jd | 355 <td>An interpolator whose animation repeats for a specified number of cycles.</td>
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/frameworks/base/docs/html/about/versions/ |
D | kitkat.jd | 366 delivery of events between batch cycles.
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/frameworks/base/docs/html/training/articles/ |
D | smp.jd | 876 release the lock, we can just burn a few cycles while we wait our turn.
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/frameworks/base/api/ |
D | current.txt | 402 field public static final int cycles = 16843220; // 0x10101d4
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