Searched refs:deferredSpriteUpdate (Results 1 – 2 of 2) sorted by relevance
43 mLocked.deferredSpriteUpdate = false; in SpriteController()72 if (mLocked.transactionNestingCount == 0 && mLocked.deferredSpriteUpdate) { in closeTransaction()73 mLocked.deferredSpriteUpdate = false; in closeTransaction()83 mLocked.deferredSpriteUpdate = true; in invalidateSpriteLocked()
277 bool deferredSpriteUpdate; member