Searched refs:dispRect (Results 1 – 1 of 1) sorted by relevance
2724 final RectF dispRect = new RectF(0, 0, in setUniverseTransformLocked() local2726 matrix.mapRect(dispRect); in setUniverseTransformLocked()2729 window.mGivenTouchableRegion.op((int)dispRect.left, (int)dispRect.top, in setUniverseTransformLocked()2730 (int)dispRect.right, (int)dispRect.bottom, Region.Op.DIFFERENCE); in setUniverseTransformLocked()