Searched refs:doThrowIAE (Results 1 – 9 of 9) sorted by relevance
/frameworks/base/core/jni/android/opengl/ |
D | util.cpp | 152 static void doThrowIAE(JNIEnv* env, const char* msg) { in doThrowIAE() function 183 doThrowIAE(mEnv, "array == null"); in check() 187 doThrowIAE(mEnv, "offset < 0"); in check() 192 doThrowIAE(mEnv, "length - offset < n"); in check() 250 doThrowIAE(env, "positionsCount < 1"); in util_computeBoundingSphere() 455 doThrowIAE(env, "length < offset + indexCount"); in util_visibilityTest() 794 doThrowIAE(mEnv, errorMessage); in checkPointer() 798 doThrowIAE(mEnv, errorMessage); in checkPointer() 834 doThrowIAE(env, "validPixelMask"); in etc1_encodeBlock() 841 doThrowIAE(env, "in's remaining data < DECODED_BLOCK_SIZE"); in etc1_encodeBlock() [all …]
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/frameworks/base/core/jni/ |
D | android_view_SurfaceControl.cpp | 216 doThrowIAE(env); in nativeSetLayer() 224 doThrowIAE(env); in nativeSetPosition() 232 doThrowIAE(env); in nativeSetSize() 240 doThrowIAE(env); in nativeSetFlags() 248 doThrowIAE(env); in nativeSetTransparentRegionHint() 265 doThrowIAE(env); in nativeSetTransparentRegionHint() 273 doThrowIAE(env); in nativeSetAlpha() 282 doThrowIAE(env); in nativeSetMatrix() 292 doThrowIAE(env); in nativeSetWindowCrop() 300 doThrowIAE(env); in nativeSetLayerStack()
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D | android_view_Surface.cpp | 170 doThrowIAE(env); in nativeIsConsumerRunningBehind() 207 doThrowIAE(env); in nativeLockCanvas() 284 doThrowIAE(env); in nativeUnlockCanvasAndPost()
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/frameworks/base/core/jni/android/graphics/ |
D | MaskFilter.cpp | 10 doThrowIAE(env); in ThrowIAE_IfNull()
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D | GraphicsJNI.h | 262 void doThrowIAE(JNIEnv* env, const char* msg = NULL); // Illegal Argument
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D | Shader.cpp | 23 doThrowIAE(env); in ThrowIAE_IfNull()
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D | Graphics.cpp | 25 void doThrowIAE(JNIEnv* env, const char* msg) { in doThrowIAE() function
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D | Bitmap.cpp | 360 doThrowIAE(env, "Bitmap not large enough to support new configuration"); in Bitmap_reconfigure()
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D | Canvas.cpp | 199 doThrowIAE(env, "Underflow in restoreToCount"); in restoreToCount()
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