/frameworks/base/tests/TransitionTests/src/com/android/transitiontests/ |
D | Demo4.java | 48 Fade fade = new Fade(); in onCreate() local 49 fade.addTarget(R.id.resultsText).addTarget(R.id.resultsList); in onCreate() 50 fade.setStartDelay(300); in onCreate() 51 fade.setDuration(1000); in onCreate() 52 transitionToResults.addTransition(fade). in onCreate() 57 transitionToSearch.addTransition(fade). in onCreate()
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D | ScenesTestv21.java | 49 Fade fade = new Fade(); in onCreate() local 50 fade.addTarget(R.id.resultsText).addTarget(R.id.resultsList); in onCreate() 51 fade.setStartDelay(300); in onCreate() 52 transitionToResults.addTransition(fade); in onCreate()
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/frameworks/base/core/java/android/widget/ |
D | ZoomControls.java | 85 fade(View.VISIBLE, 0.0f, 1.0f); in show() 89 fade(View.GONE, 1.0f, 0.0f); in hide() 92 private void fade(int visibility, float startAlpha, float endAlpha) { in fade() method in ZoomControls
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/frameworks/base/services/input/ |
D | PointerController.h | 76 virtual void fade(Transition transition) = 0; 165 virtual void fade(Transition transition);
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D | PointerController.cpp | 194 void PointerController::fade(Transition transition) { in fade() function in android::PointerController 460 fade(TRANSITION_GRADUAL); in doInactivityTimeout()
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D | InputReader.cpp | 2560 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in fadePointer() 3660 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in reset() 3802 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in sync() 4421 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in dispatchPointerGestures() 4598 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in abortPointerGestures() 5466 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in dispatchPointerSimple() 5656 mPointerController->fade(PointerControllerInterface::TRANSITION_GRADUAL); in fadePointer()
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/frameworks/base/docs/html/design/patterns/ |
D | accessibility.jd | 63 …. For example, five seconds after starting a video, playback controls may fade from the screen.</p> 65 … those controls are not read out loud unless they are focused on. If they fade out from the screen…
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/frameworks/base/docs/html/training/animation/ |
D | crossfade.jd | 37 …Crossfade animations (also know as dissolve) gradually fade out one UI component while simultaneou…
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/frameworks/base/docs/html/guide/topics/ui/accessibility/ |
D | checklist.jd | 103 interface controls that fade out or disappear after a certain amount of time. If this behavior
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/frameworks/base/docs/html/training/custom-views/ |
D | making-interactive.jd | 256 <p>Users expect a modern UI to transition smoothly between states. UI elements fade in and out
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/frameworks/base/docs/html/guide/topics/resources/ |
D | animation-resource.jd | 433 <dd>A fade-in or fade-out animation. Represents an {@link
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D | drawable-resource.jd | 39 <dd>An XML file that defines a drawable that can cross-fade between two drawable resources. 896 that can cross-fade between the two drawable resources.</p>
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/frameworks/base/core/java/android/view/ |
D | View.java | 14579 final Shader fade = scrollabilityCache.shader; 14584 fade.setLocalMatrix(matrix); 14592 fade.setLocalMatrix(matrix); 14600 fade.setLocalMatrix(matrix); 14608 fade.setLocalMatrix(matrix);
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | hardware-accel.jd | 615 you can implement fade effects using <code>Canvas.saveLayer()</code> to temporarily render a view
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/frameworks/base/docs/html/about/versions/ |
D | android-3.1.jd | 412 animate and how to animate it. For example, to fade the {@link android.view.View} to transparent,
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D | jelly-bean.jd | 390 <strong>jump-cut</strong>, <strong>cross-fade</strong>, or
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/frameworks/base/services/input/tests/ |
D | InputReader_test.cpp | 107 virtual void fade(Transition transition) { in fade() function in android::FakePointerController
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