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Searched refs:fbFence (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp215 sp<Fence> fbFence = mHwc.getAndResetReleaseFence(mDisplayId); in onFrameCommitted() local
221 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence); in onFrameCommitted()