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Searched refs:fieldNames (Results 1 – 6 of 6) sorted by relevance

/frameworks/rs/driver/
DrsdShader.cpp157 s.append(e->mHal.state.fieldNames[field]); in getGLSLInputString()
169 const char *fn = e->mHal.state.fieldNames[field]; in appendAttributes()
279 const char *fn = e->mHal.state.fieldNames[field]; in appendUserConstants()
536 const char *fieldName = e->mHal.state.fieldNames[field]; in setupUserConstants()
607 tmp.append(e->mHal.state.fieldNames[ct]); in initAddUserElement()
DrsdMeshObj.cpp116 tmp.append(elem->mHal.state.fieldNames[fieldI]); in init()
/frameworks/rs/driver/runtime/
Drs_structs.h190 const char **fieldNames; member
Drs_element.c52 const char *nameSource = element->mHal.state.fieldNames[index]; in rsElementGetSubElementName()
/frameworks/rs/
DrsElement.cpp59 delete [] mHal.state.fieldNames; in clear()
188 mHal.state.fieldNames = new const char*[noPaddingFieldCount]; in compute()
211 mHal.state.fieldNames[ctNoPadding] = mFields[ct].name; in compute()
DrsElement.h51 const char **fieldNames; member