Searched refs:firstVolume (Results 1 – 2 of 2) sorted by relevance
78 bool firstVolume; /* No smoothing on first Vol change */ member
226 pContext->pBundledContext->firstVolume = LVM_TRUE; in EffectCreate()1256 if(pContext->pBundledContext->firstVolume == LVM_TRUE){ in EqualizerLimitBandLevels()1260 pContext->pBundledContext->firstVolume = LVM_FALSE; in EqualizerLimitBandLevels()