Searched refs:fminf (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/libs/hwui/ |
D | Rect.h | 224 tmp.right = fminf(right, tmp.right); in intersectWith() 225 tmp.bottom = fminf(bottom, tmp.bottom); in intersectWith() 232 tmp.right = fminf(right, r); in intersectWith() 233 tmp.bottom = fminf(bottom, b); in intersectWith()
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D | Patch.cpp | 103 rescaleX = fixed == 0.0f ? 0.0f : fminf(fmaxf(width, 0.0f) / fixed, 1.0f); in createMesh() 115 rescaleY = fixed == 0.0f ? 0.0f : fminf(fmaxf(height, 0.0f) / fixed, 1.0f); in createMesh()
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D | TextureCache.cpp | 99 mFlushRate = fmaxf(0.0f, fminf(1.0f, flushRate)); in setFlushRate()
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D | DisplayList.h | 170 alpha = fminf(1.0f, fmaxf(0.0f, alpha)); in setAlpha()
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D | OpenGLRenderer.cpp | 2261 left = fminf(left, fminf(vertices[ax], fminf(vertices[bx], vertices[cx]))); in drawBitmapMesh() 2262 top = fminf(top, fminf(vertices[ay], fminf(vertices[by], vertices[cy]))); in drawBitmapMesh() 3360 left = fminf(left, l); in drawColorRects() 3361 top = fminf(top, t); in drawColorRects()
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D | PathTessellator.cpp | 777 rect.fLeft = fminf(rect.fLeft, x); in expandRectToCoverVertex() 778 rect.fTop = fminf(rect.fTop, y); in expandRectToCoverVertex()
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D | DisplayListOp.h | 230 mLocalBounds.left = fminf(mLocalBounds.left, points[i]); in DrawBoundedOp() 232 mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]); in DrawBoundedOp()
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/frameworks/rs/cpu_ref/ |
D | rsCpuRuntimeMath.cpp | 137 EXPORT_F32_FN_F32_F32(fminf) in EXPORT_F32_FN_F32_F32() argument 207 { "_Z4fminff", (void *)&fminf, true }, // float fmin(float, float)
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