Searched refs:gMeshStride (Results 1 – 1 of 1) sorted by relevance
75 static const GLsizei gMeshStride = sizeof(TextureVertex); variable211 void bindPositionVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);217 void bindTexCoordsVertexPointer(bool force, GLvoid* vertices, GLsizei stride = gMeshStride);