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Searched refs:getOwnedBitmapResources (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayListRenderer.h151 const Vector<SkBitmap*>& getOwnedBitmapResources() const { in getOwnedBitmapResources() function
DDisplayList.cpp195 const Vector<SkBitmap*> &ownedBitmapResources = recorder.getOwnedBitmapResources(); in initFromDisplayListRenderer()