Searched refs:hasExternalTexture (Results 1 – 4 of 4) sorted by relevance
452 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()473 if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()493 } else if (description.hasTexture || description.hasExternalTexture) { in generateVertexShader()534 if (description.hasExternalTexture) { in generateFragmentShader()541 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()559 const bool singleColor = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()568 } else if (description.hasExternalTexture) { in generateFragmentShader()586 const bool singleTexture = (description.hasTexture || description.hasExternalTexture) && in generateFragmentShader()590 const bool singleGradient = !description.hasTexture && !description.hasExternalTexture && in generateFragmentShader()666 if (description.hasTexture || description.hasExternalTexture) { in generateFragmentShader()
124 bool hasExternalTexture; member171 hasExternalTexture = false; in reset()265 if (hasExternalTexture) key |= programid(0x1) << PROGRAM_HAS_EXTERNAL_TEXTURE_SHIFT; in key()
50 if (description.hasTexture || description.hasExternalTexture) { in Program()
1778 mDescription.hasExternalTexture = true; in setupDrawWithExternalTexture()