Home
last modified time | relevance | path

Searched refs:holes (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/services/surfaceflinger/
DLayer.cpp477 Region holes(clip.subtract(under)); in onDraw() local
478 if (!holes.isEmpty()) { in onDraw()
479 clearWithOpenGL(hw, holes, 0, 0, 0, 1); in onDraw()
/frameworks/base/docs/html/tools/projects/
Dprojects-cmdline.jd253 uniformly without "holes". References appearing in the index after a hole are ignored.</p>
/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dactivity_task_design.jd865 which means you can cause unintentional security holes.