Searched refs:invTransform (Results 1 – 1 of 1) sorted by relevance
311 uint32_t invTransform = mCurrentTransform; in computeCrop() local314 if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { in computeCrop()315 invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | in computeCrop()321 invTransform, s.active.w, s.active.h); in computeCrop()385 uint32_t invTransform = hw->getOrientationTransform(); in setGeometry() local387 if (invTransform & NATIVE_WINDOW_TRANSFORM_ROT_90) { in setGeometry()388 invTransform ^= NATIVE_WINDOW_TRANSFORM_FLIP_V | in setGeometry()392 transform = transform * Transform(invTransform); in setGeometry()