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Searched refs:layer_state_t (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/gui/
DLayerState.cpp25 status_t layer_state_t::write(Parcel& output) const in write()
38 *reinterpret_cast<layer_state_t::matrix22_t *>( in write()
39 output.writeInplace(sizeof(layer_state_t::matrix22_t))) = matrix; in write()
45 status_t layer_state_t::read(const Parcel& input) in read()
58 matrix = *reinterpret_cast<layer_state_t::matrix22_t const *>( in read()
59 input.readInplace(sizeof(layer_state_t::matrix22_t))); in read()
DSurfaceComposerClient.cpp131 layer_state_t* getLayerStateLocked(
249 layer_state_t* Composer::getLayerStateLocked( in getLayerStateLocked()
269 layer_state_t* s = getLayerStateLocked(client, id); in setPosition()
272 s->what |= layer_state_t::ePositionChanged; in setPosition()
281 layer_state_t* s = getLayerStateLocked(client, id); in setSize()
284 s->what |= layer_state_t::eSizeChanged; in setSize()
297 layer_state_t* s = getLayerStateLocked(client, id); in setLayer()
300 s->what |= layer_state_t::eLayerChanged; in setLayer()
309 layer_state_t* s = getLayerStateLocked(client, id); in setFlags()
312 s->what |= layer_state_t::eVisibilityChanged; in setFlags()
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/frameworks/native/include/private/gui/
DLayerState.h33 struct layer_state_t { struct
52 layer_state_t() in layer_state_t() function
92 layer_state_t state; argument
/frameworks/native/services/surfaceflinger/
DLayerDim.cpp57 return !(s.flags & layer_state_t::eLayerHidden) && s.alpha; in isVisible()
DSurfaceFlinger.cpp1991 const layer_state_t& s) in setClientStateLocked()
1997 if (what & layer_state_t::ePositionChanged) { in setClientStateLocked()
2001 if (what & layer_state_t::eLayerChanged) { in setClientStateLocked()
2012 if (what & layer_state_t::eSizeChanged) { in setClientStateLocked()
2017 if (what & layer_state_t::eAlphaChanged) { in setClientStateLocked()
2021 if (what & layer_state_t::eMatrixChanged) { in setClientStateLocked()
2025 if (what & layer_state_t::eTransparentRegionChanged) { in setClientStateLocked()
2029 if (what & layer_state_t::eVisibilityChanged) { in setClientStateLocked()
2033 if (what & layer_state_t::eCropChanged) { in setClientStateLocked()
2037 if (what & layer_state_t::eLayerStackChanged) { in setClientStateLocked()
DLayer.h129 bool setMatrix(const layer_state_t::matrix22_t& matrix);
DLayer.cpp89 layerFlags = layer_state_t::eLayerHidden; in Layer()
856 bool Layer::setMatrix(const layer_state_t::matrix22_t& matrix) { in setMatrix()
936 return !(s.flags & layer_state_t::eLayerHidden) && s.alpha in isVisible()
DSurfaceFlinger.h262 uint32_t setClientStateLocked(const sp<Client>& client, const layer_state_t& s);