Searched refs:mChannelPool (Results 1 – 2 of 2) sorted by relevance
64 mChannelPool = new SoundChannel[mMaxChannels]; in SoundPool()66 mChannelPool[i].init(this); in SoundPool()67 mChannels.push_back(&mChannelPool[i]); in SoundPool()83 if (mChannelPool) in ~SoundPool()84 delete [] mChannelPool; in ~SoundPool()185 if (mChannelPool[i].channelID() == channelID) { in findChannel()186 return &mChannelPool[i]; in findChannel()195 if (mChannelPool[i].nextChannelID() == channelID) { in findNextChannel()196 return &mChannelPool[i]; in findNextChannel()331 SoundChannel* channel = &mChannelPool[i]; in autoPause()[all …]
222 SoundChannel* mChannelPool; variable