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Searched refs:mConsumed (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/media/libnbaio/
DAudioBufferProviderSource.cpp28 NBAIO_Source(format), mProvider(provider), mConsumed(0) in AudioBufferProviderSource()
46 return mBuffer.raw != NULL ? mBuffer.frameCount - mConsumed : 0; in availableToRead()
65 size_t available = mBuffer.frameCount - mConsumed; in read()
71 memcpy(buffer, (char *) mBuffer.raw + (mConsumed << mBitShift), count << mBitShift); in read()
72 if (CC_UNLIKELY((mConsumed += count) >= mBuffer.frameCount)) { in read()
75 mConsumed = 0; in read()
118 size_t available = mBuffer.frameCount - mConsumed; in readVia()
123 char* readTgt = (char *) mBuffer.raw + (mConsumed << mBitShift); in readVia()
134 if (CC_LIKELY((mConsumed += ret) < mBuffer.frameCount)) { in readVia()
140 mConsumed = 0; in readVia()
/frameworks/native/libs/gui/
DSensorEventQueue.cpp38 : mSensorEventConnection(connection), mRecBuffer(NULL), mAvailable(0), mConsumed(0) { in SensorEventQueue()
70 mConsumed = 0; in read()
73 memcpy(events, mRecBuffer + mConsumed, count*sizeof(ASensorEvent)); in read()
75 mConsumed += count; in read()
/frameworks/av/include/media/nbaio/
DAudioBufferProviderSource.h52 size_t mConsumed; // number of frames consumed so far from current buffer variable
/frameworks/native/include/gui/
DSensorEventQueue.h87 size_t mConsumed; variable