Home
last modified time | relevance | path

Searched refs:mDbgState (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp58 mDbgState(DBG_STATE_IDLE), in VirtualDisplaySurface()
99 VDS_LOGW_IF(mDbgState != DBG_STATE_IDLE, in beginFrame()
101 mDbgState = DBG_STATE_BEGUN; in beginFrame()
114 VDS_LOGW_IF(mDbgState != DBG_STATE_BEGUN, in prepareFrame()
116 mDbgState = DBG_STATE_PREPARED; in prepareFrame()
167 VDS_LOGW_IF(mDbgState != DBG_STATE_PREPARED, in advanceFrame()
171 VDS_LOGW_IF(mDbgState != DBG_STATE_GLES_DONE, in advanceFrame()
175 mDbgState = DBG_STATE_HWC; in advanceFrame()
211 VDS_LOGW_IF(mDbgState != DBG_STATE_HWC, in onFrameCommitted()
213 mDbgState = DBG_STATE_IDLE; in onFrameCommitted()
[all …]
DVirtualDisplaySurface.h220 DbgState mDbgState; variable