Searched refs:mDrawState (Results 1 – 5 of 5) sorted by relevance
145 int mDrawState; field in WindowStateAnimator354 if (mDrawState == HAS_DRAWN in stepAnimationLocked()441 + drawStateToString(mDrawState)); in finishDrawingLocked()443 if (mDrawState == DRAW_PENDING) { in finishDrawingLocked()451 mDrawState = COMMIT_DRAW_PENDING; in finishDrawingLocked()462 + drawStateToString(mDrawState)); in commitFinishDrawingLocked()464 if (mDrawState != COMMIT_DRAW_PENDING) { in commitFinishDrawingLocked()470 mDrawState = READY_TO_SHOW; in commitFinishDrawingLocked()628 mDrawState = DRAW_PENDING; in createSurfaceLocked()708 mDrawState = NO_SURFACE; in createSurfaceLocked()[all …]
941 (mWinAnimator.mDrawState == WindowStateAnimator.COMMIT_DRAW_PENDING in isDrawFinishedLw()942 || mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawFinishedLw()943 || mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN); in isDrawFinishedLw()952 (mWinAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW in isDrawnLw()953 || mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN); in isDrawnLw()1074 return mWinAnimator.mDrawState == WindowStateAnimator.HAS_DRAWN; in hasDrawnLw()
163 + " mDrawState=" + win.mWinAnimator.mDrawState in updateReportedVisibilityLocked()
309 if (winAnimator.mDrawState == WindowStateAnimator.READY_TO_SHOW) { in updateWindowsLocked()
1637 + w.isOnScreen() + " mDrawState=" + w.mWinAnimator.mDrawState); in adjustWallpaperWindowsLocked()5653 + ", " + appWin + " drawState=" + appWin.mWinAnimator.mDrawState); in screenshotApplications()5719 "null" : (appWin + " drawState=" + appWin.mWinAnimator.mDrawState))); in screenshotApplications()8762 winAnimator.mDrawState = WindowStateAnimator.DRAW_PENDING; in updateResizingWindows()9143 + " mDrawState=" + winAnimator.mDrawState in performLayoutAndPlaceSurfacesLockedInner()9283 winAnimator.mDrawState == WindowStateAnimator.DRAW_PENDING) Slog.i( in performLayoutAndPlaceSurfacesLockedInner()9291 = winAnimator.mDrawState == WindowStateAnimator.DRAW_PENDING; in performLayoutAndPlaceSurfacesLockedInner()