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Searched refs:mFbProducerSlot (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/DisplayHardware/
DVirtualDisplaySurface.cpp178 (mCompositionType != COMPOSITION_HWC && mFbProducerSlot < 0)) { in advanceFrame()
188 sp<GraphicBuffer> fbBuffer = mFbProducerSlot >= 0 ? in advanceFrame()
189 mProducerBuffers[mFbProducerSlot] : sp<GraphicBuffer>(NULL); in advanceFrame()
192 mFbProducerSlot, fbBuffer.get(), in advanceFrame()
216 if (mCompositionType == COMPOSITION_MIXED && mFbProducerSlot >= 0) { in onFrameCommitted()
219 int sslot = mapProducer2SourceSlot(SOURCE_SCRATCH, mFbProducerSlot); in onFrameCommitted()
221 addReleaseFenceLocked(sslot, mProducerBuffers[mFbProducerSlot], fbFence); in onFrameCommitted()
222 releaseBufferLocked(sslot, mProducerBuffers[mFbProducerSlot], in onFrameCommitted()
394 mFbProducerSlot = mapSource2ProducerSlot(SOURCE_SCRATCH, item.mBuf); in queueBuffer()
412 mFbProducerSlot = pslot; in queueBuffer()
DVirtualDisplaySurface.h184 int mFbProducerSlot; variable