Searched refs:mMesh (Results 1 – 12 of 12) sorted by relevance
/frameworks/base/libs/hwui/font/ |
D | CacheTexture.h | 142 return mMesh; in mesh() 161 TextureVertex* mesh = mMesh + mCurrentQuad * 4; in addQuad() 188 TextureVertex* mMesh; variable
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D | CacheTexture.cpp | 114 mMesh(NULL), mCurrentQuad(0), mMaxQuadCount(maxQuadCount), in CacheTexture() 150 delete[] mMesh; in releaseMesh() 178 if (!mMesh) { in allocateMesh() 179 mMesh = new TextureVertex[mMaxQuadCount * 4]; in allocateMesh()
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/frameworks/base/tests/RenderScriptTests/ModelViewer/src/com/android/modelviewer/ |
D | simplemodel.rs | 34 rs_mesh mMesh; 112 rsgMeshComputeBoundingBox(info->mMesh, 129 rsgDrawMesh(info->mMesh);
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D | SceneGraphRS.java | 62 private Mesh mMesh; field in SceneGraphRS 193 mMesh = (Mesh)entry.getObject(); in initRS() 194 mScript.set_gTestMesh(mMesh); in initRS()
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/frameworks/base/tests/RenderScriptTests/ShadersTest/src/com/android/shaderstest/ |
D | shaderstest.rs | 44 rs_mesh mMesh; 120 rsgMeshComputeBoundingBox(info->mMesh, 137 rsgDrawMesh(info->mMesh);
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/frameworks/base/tests/RenderScriptTests/FBOTest/src/com/android/fbotest/ |
D | fbotest.rs | 35 rs_mesh mMesh; 104 rsgMeshComputeBoundingBox(info->mMesh, 121 rsgDrawMesh(info->mMesh);
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D | fbosync.rs | 36 rs_mesh mMesh; 105 rsgMeshComputeBoundingBox(info->mMesh, 122 rsgDrawMesh(info->mMesh);
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/frameworks/rs/ |
D | rsFont.cpp | 622 mMesh.set(new Mesh(mRSC, 1, 1)); in initVertexArrayBuffers() 623 mMesh->setVertexBuffer(vertexAlloc, 0); in initVertexArrayBuffers() 624 mMesh->setPrimitive(indexAlloc, RS_PRIMITIVE_TRIANGLE, 0); in initVertexArrayBuffers() 625 mMesh->init(); in initVertexArrayBuffers() 665 mMesh->renderPrimitiveRange(mRSC, 0, 0, mCurrentQuadIndex * 6); in issueDrawCommand() 822 mMesh.clear(); in deinit()
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D | rsFont.h | 238 ObjectBaseRef<Mesh> mMesh; variable
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/frameworks/native/services/surfaceflinger/ |
D | Layer.cpp | 77 mMesh(Mesh::TRIANGLE_FAN, 4, 2, 2), in Layer() 552 computeGeometry(hw, mMesh); in clearWithOpenGL() 554 engine.drawMesh(mMesh); in clearWithOpenGL() 567 computeGeometry(hw, mMesh); in drawWithOpenGL() 592 Mesh::VertexArray<vec2> texCoords(mMesh.getTexCoordArray<vec2>()); in drawWithOpenGL() 600 engine.drawMesh(mMesh); in drawWithOpenGL()
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D | Layer.h | 362 mutable Mesh mMesh; variable
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/frameworks/base/libs/hwui/ |
D | DisplayListOp.h | 956 mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL), in DrawPatchOp() 974 if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) { in getMesh() 976 mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(), in getMesh() 980 return mMesh; in getMesh() 1090 const Patch* mMesh; variable
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