Searched refs:mScissorY (Results 1 – 2 of 2) sorted by relevance
81 mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; in init()574 if (scissorEnabled && (x != mScissorX || y != mScissorY || in setScissor()594 mScissorY = y; in setScissor()631 mScissorX = mScissorY = mScissorWidth = mScissorHeight = 0; in resetScissor()
392 GLint mScissorY; variable