Searched refs:mSurfaceFlingerConsumer (Results 1 – 2 of 2) sorted by relevance
118 mSurfaceFlingerConsumer = new SurfaceFlingerConsumer(mBufferQueue, mTextureName); in onFirstRef()119 mSurfaceFlingerConsumer->setConsumerUsageBits(getEffectiveUsage(0)); in onFirstRef()120 mSurfaceFlingerConsumer->setFrameAvailableListener(this); in onFirstRef()121 mSurfaceFlingerConsumer->setName(mName); in onFirstRef()125 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(2); in onFirstRef()127 mSurfaceFlingerConsumer->setDefaultMaxBufferCount(3); in onFirstRef()151 mSurfaceFlingerConsumer->setReleaseFence(layer->getAndResetReleaseFence()); in onLayerDisplayed()164 mSurfaceFlingerConsumer->abandon(); in onRemoved()195 mSurfaceFlingerConsumer->setDefaultBufferSize(w, h); in setBuffers()196 mSurfaceFlingerConsumer->setDefaultBufferFormat(format); in setBuffers()[all …]
331 sp<SurfaceFlingerConsumer> mSurfaceFlingerConsumer; variable