Searched refs:mTempFloats (Results 1 – 1 of 1) sorted by relevance
248 private final float[] mTempFloats = new float[9]; field in DisplayMagnifier.MagnifiedViewport396 mTempFloats[Matrix.MSCALE_X] = windowState.mWinAnimator.mDsDx; in populateTransformationMatrix()397 mTempFloats[Matrix.MSKEW_Y] = windowState.mWinAnimator.mDtDx; in populateTransformationMatrix()398 mTempFloats[Matrix.MSKEW_X] = windowState.mWinAnimator.mDsDy; in populateTransformationMatrix()399 mTempFloats[Matrix.MSCALE_Y] = windowState.mWinAnimator.mDtDy; in populateTransformationMatrix()400 mTempFloats[Matrix.MTRANS_X] = windowState.mShownFrame.left; in populateTransformationMatrix()401 mTempFloats[Matrix.MTRANS_Y] = windowState.mShownFrame.top; in populateTransformationMatrix()402 mTempFloats[Matrix.MPERSP_0] = 0; in populateTransformationMatrix()403 mTempFloats[Matrix.MPERSP_1] = 0; in populateTransformationMatrix()404 mTempFloats[Matrix.MPERSP_2] = 1; in populateTransformationMatrix()[all …]