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Searched refs:mTransformCamera (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DDisplayList.cpp47 mDestroyed(false), mTransformMatrix(NULL), mTransformCamera(NULL), mTransformMatrix3D(NULL), in DisplayList()
74 delete mTransformCamera; in clearResources()
80 mTransformCamera = NULL; in clearResources()
328 if (!mTransformCamera) { in updateMatrix()
329 mTransformCamera = new Sk3DView(); in updateMatrix()
333 mTransformCamera->save(); in updateMatrix()
335 mTransformCamera->rotateX(mRotationX); in updateMatrix()
336 mTransformCamera->rotateY(mRotationY); in updateMatrix()
337 mTransformCamera->rotateZ(-mRotation); in updateMatrix()
338 mTransformCamera->getMatrix(mTransformMatrix3D); in updateMatrix()
[all …]
DDisplayList.h330 if (!mTransformCamera) { in setCameraDistance()
331 mTransformCamera = new Sk3DView(); in setCameraDistance()
334 mTransformCamera->setCameraLocation(0, 0, distance); in setCameraDistance()
525 Sk3DView* mTransformCamera; variable