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Searched refs:mYPrecision (Results 1 – 4 of 4) sorted by relevance

/frameworks/native/libs/input/
DInput.cpp310 mYPrecision = yPrecision; in initialize()
329 mYPrecision = other->mYPrecision; in copyFrom()
414 mYPrecision *= scaleFactor; in scale()
507 mYPrecision = parcel->readFloat(); in readFromParcel()
554 parcel->writeFloat(mYPrecision); in writeToParcel()
/frameworks/native/include/input/
DInput.h357 inline float getYPrecision() const { return mYPrecision; } in getYPrecision()
560 float mYPrecision; variable
/frameworks/base/services/input/
DInputReader.cpp2275 dump.appendFormat(INDENT3 "YPrecision: %0.3f\n", mYPrecision); in dump()
2303 mYPrecision = 1.0f; in configure()
2311 mYPrecision = TRACKBALL_MOVEMENT_THRESHOLD; in configure()
2514 mXPrecision, mYPrecision, downTime); in sync()
2524 mXPrecision, mYPrecision, downTime); in sync()
2537 mXPrecision, mYPrecision, downTime); in sync()
2653 dump.appendFormat(INDENT4 "YPrecision: %0.3f\n", mYPrecision); in dump()
3045 mYPrecision = 1.0f / mYScale; in configureSurface()
3227 mOrientedXPrecision = mYPrecision; in configureSurface()
3245 mOrientedYPrecision = mYPrecision; in configureSurface()
DInputReader.h1116 float mYPrecision; variable
1373 float mYPrecision; variable