/frameworks/ml/bordeaux/learning/multiclass_pa/native/ |
D | util.cpp | 35 MulticlassPA* machine = NULL; in CreateMulticlassPA() local 37 machine = reinterpret_cast<MulticlassPA*>( in CreateMulticlassPA() 40 machine = reinterpret_cast<MulticlassPA*>( in CreateMulticlassPA() 43 machine = new MulticlassPA(num_classes, num_dimensions, aggressiveness); in CreateMulticlassPA() 45 machine = reinterpret_cast<MulticlassPA*>( in CreateMulticlassPA() 50 return machine; in CreateMulticlassPA()
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/frameworks/compile/mclinker/lib/Target/X86/ |
D | X86GNUInfo.h | 22 uint32_t machine() const { return llvm::ELF::EM_386; } in machine() function 37 uint32_t machine() const { return llvm::ELF::EM_X86_64; } in machine() function
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/frameworks/base/core/java/android/net/dhcp/ |
D | DhcpDeclinePacket.java | 62 public void doNextOp(DhcpStateMachine machine) { in doNextOp() argument 63 machine.onDeclineReceived(mClientMac, mRequestedIp); in doNextOp()
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D | DhcpDiscoverPacket.java | 66 public void doNextOp(DhcpStateMachine machine) { in doNextOp() argument 68 machine.onDiscoverReceived(mBroadcast, mTransId, mClientMac, in doNextOp()
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D | DhcpInformPacket.java | 70 public void doNextOp(DhcpStateMachine machine) { in doNextOp() argument 73 machine.onInformReceived(mTransId, mClientMac, clientRequest, in doNextOp()
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D | DhcpNakPacket.java | 69 public void doNextOp(DhcpStateMachine machine) { in doNextOp() argument 70 machine.onNakReceived(); in doNextOp()
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D | DhcpRequestPacket.java | 78 public void doNextOp(DhcpStateMachine machine) { in doNextOp() argument 83 machine.onRequestReceived(mBroadcast, mTransId, mClientMac, in doNextOp()
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D | DhcpOfferPacket.java | 97 public void doNextOp(DhcpStateMachine machine) { in doNextOp() argument 98 machine.onOfferReceived(mBroadcast, mTransId, mClientMac, mYourIp, in doNextOp()
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D | DhcpAckPacket.java | 106 public void doNextOp(DhcpStateMachine machine) { in doNextOp() argument 107 machine.onAckReceived(mYourIp, mSubnetMask, mGateway, mDnsServers, in doNextOp()
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/frameworks/rs/cpu_ref/linkloader/include/ |
D | ELFSectionProgBits.h | 44 ELFSectionProgBits(int machine) { in ELFSectionProgBits() argument 45 switch(machine) { in ELFSectionProgBits()
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/frameworks/rs/cpu_ref/linkloader/include/impl/ |
D | ELFSectionProgBits.hxx | 36 int machine = owner->getHeader()->getMachine(); in read() local 37 ELFSectionProgBits *secp = new ELFSectionProgBits(machine); in read()
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D | ELFSymbol.hxx | 122 void *ELFSymbol_CRTP<Bitwidth>::getAddress(int machine, bool autoAlloc) const { in getAddress() argument 203 if (machine == EM_MIPS && strcmp(getName(), "_gp_disp") == 0) // OK for MIPS in getAddress()
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/frameworks/rs/cpu_ref/linkloader/lib/ |
D | ELFHeader.cpp | 81 char const *ELFHeaderHelperMixin::getMachineStr(uint16_t machine) { in getMachineStr() argument 82 switch (machine) { in getMachineStr()
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/frameworks/rs/cpu_ref/linkloader/android/ |
D | librsloader.cpp | 122 int machine = object->getHeader()->getMachine(); in rsloaderGetSymbolAddress() local 124 return symbol->getAddress(machine, false); in rsloaderGetSymbolAddress()
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/frameworks/compile/mclinker/lib/Target/ARM/ |
D | ARMGNUInfo.h | 22 uint32_t machine() const { return llvm::ELF::EM_ARM; } in machine() function
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/frameworks/compile/mclinker/lib/Target/Hexagon/ |
D | HexagonGNUInfo.h | 30 uint32_t machine() const { return llvm::ELF::EM_HEXAGON; } in machine() function
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/frameworks/base/docs/html/sdk/installing/ |
D | index.jd | 17 … download package is an executable file that starts an installer. The installer checks your machine 46 …rectory named <code>android-sdk-mac_x86</code>. Move it to an appropriate location on your machine, 70 …ctory named <code>android-sdk-linux_x86</code>. Move it to an appropriate location on your machine, 91 development machine, you might find these resources helpful: 101 machine, you need to install the <code>ia32-libs</code> package using
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/frameworks/compile/mclinker/lib/Target/Mips/ |
D | MipsGNUInfo.h | 34 uint32_t machine() const { return llvm::ELF::EM_MIPS; } in machine() function
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/frameworks/compile/mclinker/include/mcld/Target/ |
D | GNUInfo.h | 33 virtual uint32_t machine() const = 0;
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/frameworks/base/docs/html/tools/help/ |
D | sqlite3.jd | 6 <p>From a remote shell to your device or from your host machine, you can use the <a href= 47 <li>Copy a database file from your device to your host machine:
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/frameworks/rs/cpu_ref/linkloader/ |
D | main.cpp | 162 int machine = object->getHeader()->getMachine(); in dump_and_run_object() local 164 void *main_addr = symtab->getByName("main")->getAddress(machine); in dump_and_run_object()
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/frameworks/base/docs/html/training/efficient-downloads/ |
D | efficient-network-access.jd | 16 <li><a href="#RadioStateMachine">Understand the radio state machine</a></li> 17 <li><a href="#AppsStateMachine">Understand how apps can impact the radio state machine</a></li> 34 <p>This lesson introduces the wireless radio state machine and explains how your app's connectivity… 40 <p>The state machine for a typical 3G network radio consists of three energy states: 48 <p>To minimize latency, the state machine uses a delay to postpone the transition to lower energy s… 51 <p class="img-caption"><strong>Figure 1.</strong> Typical 3G wireless radio state machine.</p> 53 <p>The radio state machine on each device, particularly the associated transition delay ("tail time… 55 <p>This lesson describes a representative state machine for a typical 3G wireless radio, based on <… 63 …tions to the full power state. In the case of the typical 3G radio state machine described above, … 84 …nd the likelihood of it being used. As a rough guide, based on the state machine described above, …
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D | index.jd | 39 …<dd>This lesson introduces the wireless radio state machine, explains how your app’s connectivity … 42 …best mitigate the effect of background updates on the underlying wireless radio state machine.</dd>
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/frameworks/compile/mclinker/lib/Support/Windows/ |
D | FileSystem.inc | 34 // FIXME: the extension depends on target machine, not host machine.
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/frameworks/base/docs/html/tools/devices/ |
D | emulator.jd | 116 machine code to the OS and processor architecture of your development 117 machine.</p> 129 development machine)</li> 307 <p class="caution"><strong>Caution:</strong> As of SDK Tools Revision 17, the virtual machine 324 then you cannot use virtual machine acceleration.</p> 332 machine:</p> 339 virtual machine, such as a VirtualBox or VMWare-hosted virtual machine. You must run the emulator 342 your system such as VirtualBox or VMWare, you may need to unload the driver for that virtual machine 348 <p>To use virtual machine acceleration with the emulator, you need the following version of Android 377 <p>Virtual machine acceleration for Windows requires the installation of the Intel Hardware [all …]
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