/frameworks/base/obex/javax/obex/ |
D | ClientOperation.java | 550 boolean more = true; in startProcessing() 555 while ((more) && (mReplyHeader.responseCode == ResponseCodes.OBEX_HTTP_CONTINUE)) { in startProcessing() 556 more = sendRequest(0x03); in startProcessing() 570 while ((more) && (mReplyHeader.responseCode == ResponseCodes.OBEX_HTTP_CONTINUE)) { in startProcessing() 571 more = sendRequest(0x02); in startProcessing() 654 boolean more = true; in streamClosed() 659 more = false; in streamClosed() 666 while ((more) && (mReplyHeader.responseCode == ResponseCodes.OBEX_HTTP_CONTINUE)) { in streamClosed() 667 more = sendRequest(0x02); in streamClosed() 707 boolean more = true; in streamClosed() [all …]
|
/frameworks/base/docs/html/google/play/ |
D | dist.jd | 20 </p><p><a href="{@docRoot}google/play/filters.html">Learn more »</a></p> 30 </p><p><a href="{@docRoot}google/play/publishing/multiple-apks.html">Learn more »</a></p> 42 </p><a href="{@docRoot}google/play/expansion-files.html">Learn more »</a> 50 </p><a href="{@docRoot}google/play/licensing/index.html">Learn more »</a>
|
/frameworks/base/docs/html/distribute/googleplay/quality/ |
D | index.jd | 6 Android users expect high-quality apps, even more so if they've spent money on 26 </p><a href="{@docRoot}distribute/googleplay/quality/core.html">Learn more »</a> 34 </p><a href="{@docRoot}distribute/googleplay/quality/tablet.html">Learn more »</a> 42 </p><a href="{@docRoot}distribute/googleplay/strategies/app-quality.html">Learn more
|
/frameworks/base/docs/html/training/efficient-downloads/ |
D | connectivity_patterns.jd | 17 <li><a href="#Bandwidth">Use greater bandwidth to download more data less often</a></li> 38 …gher battery cost. Meaning that LTE typically consumes more energy than 3G, which is in turn more … 42 …more aggressively, downloading more data over the same time. Perhaps less intuitively, because the…
|
/frameworks/base/docs/html/distribute/googleplay/spotlight/ |
D | tablets.jd | 8 <p>More and more, developers are investing in a full tablet experience 10 screen area on tablets opens up a world of possibilities, allowing for more 12 more monetization opportunities. And with the growing wave of Android tablets that 76 on more items. All of this is accomplished using a single APK on Play, even though 84 widgets and richer notifications, and more ways to provide an immersive experience 105 <h3>Mint: More screen real estate = more engagement</h3> 135 <li>Longer sessions — more Android tablet users have sessions longer than 5 minutes</li> 154 <p>“We knew we had a lot more real estate, and we wanted to provide a more 160 more visual presentation of personal financial data.</p> 164 much longer sessions,” said Sun. “People are doing a lot more than just checking [all …]
|
/frameworks/base/docs/html/google/play-services/ |
D | plus.jd | 18 you can create more engaging experiences and drive usage of your app.</p> 22 href="https://developers.google.com/+/mobile/android/">developers.google.com/+</a> for more 40 display their picture, connect them with friends, and lots more. 48 and over 100 more actions. <br /> 54 can give your app more credibility and help it grow faster. <br /> 74 the Google+ Platform for Android</a> for more information about how to get the sample up and
|
D | maps.jd | 18 with <b>image overlays</b>, embed <b>one or more maps</b> as fragments, 19 and much more.</p> 22 >Google Maps Android API reference</a> is available here on developer.android.com, but for more 38 vector-based tiles for efficient caching and drawing; animated transitions; and much more.
|
/frameworks/av/media/libstagefright/ |
D | ESDS.cpp | 80 bool more; in skipDescriptorHeader() local 90 more = (x & 0x80) != 0; in skipDescriptorHeader() 92 while (more); in skipDescriptorHeader()
|
/frameworks/base/docs/html/guide/topics/resources/ |
D | index.jd | 3 …more than just code to build a great app. Resources are the additional files and static content th… 32 <p>Android tablets are becoming more popular, and we're pleased to note that the vast majority 35 compatibility mode that makes these apps more usable on tablets.</p>
|
D | layout-resource.jd | 80 use to obtain a reference to the {@link android.view.ViewGroup} from your application. See more 86 href="more-resources.html#Dimension">dimension resource</a>) or a keyword ({@code "fill_parent"} 92 href="more-resources.html#Dimension">dimension resource</a>) or a keyword ({@code "fill_parent"} 97 base class, and many more are supported by each implementation of 112 obtain a reference to the {@link android.view.View} from your application. See more about 118 href="more-resources.html#Dimension">dimension resource</a>) or a keyword ({@code "fill_parent"} 124 href="more-resources.html#Dimension">dimension resource</a>) or a keyword ({@code "fill_parent"} 129 base class, and many more are supported by each implementation of 131 href="{@docRoot}guide/topics/ui/declaring-layout.html">Layouts</a> for more information. For 171 layout file defined by its {@code android:layout} attribute. For more information about using {@link [all …]
|
/frameworks/base/docs/html/guide/topics/ui/accessibility/ |
D | index.jd | 46 devices more easily, including text-to-speech, haptic feedback, gesture navigation, trackball and 48 make their applications more accessible.</p> 55 <p>The following topics show you how to use the Android framework to make applications more 73 <dd>How to use API features to build services that make other applications more accessible for
|
/frameworks/compile/mclinker/lib/Support/ |
D | LEB128.cpp | 69 bool more = true; in encode() local 77 more = false; in encode() 83 } while (more); in encode()
|
/frameworks/base/docs/html/about/versions/ |
D | android-3.1-highlights.jd | 46 technologies introduced in Android 3.1. For a more detailed look at new 71 interface more intuitive and more efficient to use.</p> 100 kiosks; card readers; and much more.</p> 120 <p>For more flexible Home screen customization, users can now resize their Home 122 both horizontally and/or vertically to include more content, where supported by 130 Android-powered devices, to create a familiar environment and work more 131 efficiently. One or more input devices can be attached to the system simultaneously 189 make viewing web content simpler, faster, and more convenient.</p> 223 <p>Calendar grids are larger, for better readability and more accurate 231 <p>The Contacts app now lets you locate contacts more easily using full text [all …]
|
D | android-3.0-highlights.jd | 45 Android 3.0. For a more detailed look at new developer APIs, see the <a 64 …multitasking, rich notifications, Home screen customization, widgets, and more — and transfo… 85 …ell as a Search box for universal search of apps, contacts, media files, web content, and more.</p> 104 …g, and new keys have been added, such as a Tab key, to provide richer and more efficient text inpu… 118 … across bands and filters. New support for Bluetooth tethering means that more types of devices ca… 134 …more efficiently. Multiple tabs replace browser windows and a new “incognito” mode allows anonymou… 138 …or quick access to exposure, focus, flash, zoom, front-facing camera, and more. To let users captu… 146 …o-pane UI to make viewing and organizing messages more efficient. The app lets users select one or… 174 …led Fragments, then combine them in a variety of ways to create a richer, more interactive experie… 190 …ts to the next level, offering more types of content and new modes of interaction with users. Deve… [all …]
|
/frameworks/base/docs/html/distribute/googleplay/about/ |
D | visibility.jd | 17 preinstalled on more than 400 million devices worldwide, a number growing by 18 more than a million every day. Android users have downloaded 19 more than <strong style="text-wrap:none;">25 billion apps</strong> from Google 20 Play, growing at a rate of more than 1.5 billion per month.</p> 23 base of active customers, in more than 130 countries and territories across the 37 style="font-weight:500;">Growth in app consumption</span>: Users download more than 50 search, cross-linking, and more.</p> 119 they’ll climb one or more of the top charts and gain even more exposure.</p> 149 they want more people to see. </p> 237 other products, and more, and makes sure your product details page looks great [all …]
|
/frameworks/base/services/java/com/android/server/wm/ |
D | AppWindowAnimator.java | 185 final boolean more = animation.getTransformation(currentTime, transformation); in stepAnimation() 187 … TAG, "Stepped animation in " + mAppToken + ": more=" + more + ", xform=" + transformation); in stepAnimation() 188 if (!more) { in stepAnimation() 194 hasTransformation = more; in stepAnimation() 195 return more; in stepAnimation()
|
/frameworks/base/docs/html/distribute/googleplay/policies/ |
D | index.jd | 38 </p><a href="{@docRoot}distribute/googleplay/policies/spam.html">Learn more »</a> 48 </p><a href="{@docRoot}distribute/googleplay/policies/ip.html">Learn more »</a> 57 </p><a href="{@docRoot}distribute/googleplay/policies/ads.html">Learn more »</a>
|
/frameworks/base/docs/html/google/gcm/ |
D | c2dm.jd | 55 …e, you need to obtain a Simple API Key from Google APIs console page. For more information, see <a… 61 <dd>GCM HTTP requests support JSON format in addition to plain text. For more information, see the … 64 …e to up to 1000 registration IDs in the same request (requires JSON). For more information, see th… 67 <dd>Multiple parties can send messages to the same app with one common registration ID. For more in… 70 … of 0 will not be stored on the GCM server, nor will it be throttled. For more information, see <a… 73 … application receives this message, it needs to sync with the server. For more information, see <a… 76 …pplication doesn't need to send the device ID to your server anymore. For more information, see <a… 85 …ou don't get the extra bit, you mark the registration ID as C2DM. Once no more valid registration … 117 <p>For a detailed discussion of this topic and more examples, see the <a href="gcm.html#send-msg">A…
|
D | index.jd | 46 … GCM support to your Android app. <a href="{@docRoot}google/gcm/gs.html">Learn more »</a></p> 48 …his form</a> to sign up for CCS. <a href="{@docRoot}google/gcm/ccs.html">Learn more »</a></p> 51 …or User Notifications. <a href="{@docRoot}google/gcm/notifications.html">Learn more »</a></p> 54 …s you through creating a GCM app. <a href="{@docRoot}google/gcm/gs.html">Learn more »</a></p>
|
/frameworks/base/docs/html/tools/help/ |
D | monkey.jd | 34 <li>If you have constrained the Monkey to run in one or more specific packages, it 57 events to any (and all) packages installed on your target. Here is a more typical command line, 85 Level 1 provides more details about the test as it runs, such as individual events being sent to 87 Level 2 provides more detailed setup information such as activities selected or not selected for 120 (Trackball events consist of one or more random movements, sometimes followed by a click.)</td> 158 <td>If you specify one or more packages this way, the Monkey will <i>only</i> allow the system 168 <td>If you specify one or more categories this way, the Monkey will <i>only</i> allow the 180 For best results, combine with -v, one or more package constraints, and a non-zero throttle to keep… 181 running for 30 seconds or more. This provides an environment in which you can monitor package 190 <a href="{@docRoot}tools/debugging/debugging-tracing.html" title="traceview">Traceview</a> for more…
|
/frameworks/base/docs/html/tools/ |
D | workflow.jd | 32 and <a href="{@docRoot}tools/device.html">Using Hardware Devices</a> for more 37 source code and resource files for your application. For more informations, see 45 <a href="{@docRoot}tools/help/adb.html">adb</a>. For more information, see 49 a compatible debugger. For more information see, 52 <p>Last, you test your application using various Android SDK testing tools. For more 58 application to users. For more information, see 110 <p>For more information on the tools provided with the Android SDK, see the
|
/frameworks/base/docs/html/tools/workflow/ |
D | index.jd | 32 and <a href="{@docRoot}tools/device.html">Using Hardware Devices</a> for more 37 source code and resource files for your application. For more information, see 45 <a href="{@docRoot}tools/help/adb.html">adb</a>. For more information, see 49 a compatible debugger. For more information see, 52 <p>Last, you test your application using various Android SDK testing tools. For more 58 application to users. For more information, see 110 <p>For more information on the tools provided with the Android SDK, see the
|
/frameworks/base/docs/html/training/graphics/opengl/ |
D | environment.jd | 42 view container for them. One of the more straight-forward ways to do this is to implement both a 45 android.opengl.GLSurfaceView.Renderer} controls what is drawn within that view. For more information 79 <p>For more information about texture compression formats, see the 151 this in your application manifest. For more information, see <a href="#manifest">Declare OpenGL ES 166 call {@link android.opengl.GLSurfaceView#requestRender requestRender()}, which is more 189 <p>Here is a very basic implementation of an OpenGL ES renderer, that does nothing more than draw a 222 environment in your app and start drawing graphics. However, if you need a bit more help getting 223 started with OpenGL, head on to the next lessons for a few more hints.</p>
|
/frameworks/native/services/surfaceflinger/EventLog/ |
D | EventLogTags.logtags | 7 # Tag names are one or more ASCII letters and numbers or underscores, i.e. 9 # impacts log readability, the latter makes regex searches more annoying).
|
/frameworks/base/docs/html/tools/testing/ |
D | what_to_test.jd | 9 documentation for the features that you use for more ideas. The 42 A situation that is more general than a change in orientation is a change in the device's 80 You can use the emulator to test network access and bandwidth. To learn more, please see 83 learn more about the emulator console, please see
|