/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | ProgramCache.cpp | 88 Key needs; in computeKey() local 89 needs.set(Key::TEXTURE_MASK, in computeKey() 102 return needs; in computeKey() 105 String8 ProgramCache::generateVertexShader(const Key& needs) { in generateVertexShader() argument 107 if (needs.isTexturing()) { in generateVertexShader() 116 if (needs.isTexturing()) { in generateVertexShader() 123 String8 ProgramCache::generateFragmentShader(const Key& needs) { in generateFragmentShader() argument 125 if (needs.getTextureTarget() == Key::TEXTURE_EXT) { in generateFragmentShader() 132 if (needs.getTextureTarget() == Key::TEXTURE_EXT) { in generateFragmentShader() 135 } else if (needs.getTextureTarget() == Key::TEXTURE_2D) { in generateFragmentShader() [all …]
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D | ProgramCache.h | 118 static Program* generateProgram(const Key& needs); 120 static String8 generateVertexShader(const Key& needs); 122 static String8 generateFragmentShader(const Key& needs);
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D | Program.h | 39 Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
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D | Program.cpp | 28 Program::Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment) in Program() argument
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/frameworks/base/docs/html/google/play-services/ |
D | location.jd | 39 …es the underlying location technology and gives you the best location according to your needs. </p> 43 …<em>Simple APIs</em>: Lets you specify high-level needs like "high accuracy" or "low power", inste… 50 … and available sensors, fused location provider chooses the most efficient way to meet those needs. 53 … <em>Versatility</em>: Meets a wide range of needs, from foreground uses that need highly accurate
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/frameworks/base/core/java/android/net/ |
D | LinkSocket.java | 81 public boolean setNeededCapabilities(LinkCapabilities needs) { in setNeededCapabilities() argument
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/frameworks/base/docs/html/design/building-blocks/ |
D | switches.jd | 36 selection if you think that the user needs to see all available options side-by-side. Otherwise,
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/frameworks/av/services/audioflinger/ |
D | AudioMixer.cpp | 188 t->needs = 0; in getTrackName() 682 t.needs = n; in process__validate() 757 t.needs |= NEEDS_MUTE_ENABLED; in process__validate() 1156 if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) { in process__genericNoResampling() 1244 if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) { in process__genericResampling() 1251 if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) { in process__genericResampling() 1313 in, i, t.channelCount, t.needs); in process__OneTrack16BitsStereoNoResampling()
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D | AudioMixer.h | 155 uint32_t needs; member
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/frameworks/base/docs/html/guide/topics/processes/ |
D | process-lifecycle.jd | 5 This process is created for the application when some of its code needs to 7 the system needs to reclaim its memory for use by other applications.</p> 98 improve startup time the next time a component of its application needs to
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/frameworks/base/docs/html/guide/topics/graphics/ |
D | overview.jd | 6 and help you decide with approach is best for your needs.</p> 27 setup and offers enough capabilities to meet many application's needs.</dd>
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/frameworks/base/docs/html/training/basics/supporting-devices/ |
D | index.jd | 29 as possible on Android, your app needs to adapt to various device configurations. Some of the
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/frameworks/base/docs/html/design/style/ |
D | themes.jd | 30 <p>Pick the system theme that best matches the needs and design aesthetics for your app. If your
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | vignette.rsh | 37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
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D | vignette_approx.rsh | 37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | vignette.rsh | 37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
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D | vignette_approx.rsh | 37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
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/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | vignette_approx.rsh | 37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
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D | vignette.rsh | 37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
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/frameworks/base/docs/html/distribute/googleplay/promote/ |
D | brand.jd | 30 <p>If used with your logo, "for Android" needs to be smaller in size than your logo. 41 <p>Any use of the Android name needs to include this 101 <p>Any use of the Google Play name or icon needs to include this
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/frameworks/base/docs/html/training/scheduling/ |
D | wakelock.jd | 30 However, there are times when an application needs to wake up the screen or the CPU 33 <p>The approach you take depends on the needs of your app. However, a general rule of thumb 123 that needs to grab a wake lock to keep the CPU running to do work while the screen is off.
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/frameworks/base/docs/html/training/enterprise/ |
D | device-management-policy.jd | 116 <p>Before enforcing any policies, the user needs to manually activate the application as a device 154 <p>The application also needs to be prepared to handle set back situations where the user abandons 156 {@link android.app.Activity#onResume onResume()} in the Policy Set Up Activity needs to have logic
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/frameworks/base/docs/html/training/backward-compatible-ui/ |
D | index.jd | 46 …<dd>Determine which features and APIs your application needs. Learn how to define application-spec…
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/frameworks/base/docs/html/tools/help/ |
D | proguard.jd | 57 needs. The default configuration file only covers general cases, so you most likely have to edit 58 …it for your own needs. See the following section about <a href="#configuring">Configuring ProGuard… 122 that it thinks is not used, but your application actually needs. Some examples include:</p>
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/frameworks/base/docs/html/training/custom-views/ |
D | index.jd | 42 sometimes your app has unique needs that aren’t covered by the built-in views. This class shows you
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