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Searched refs:needs (Results 1 – 25 of 188) sorted by relevance

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/frameworks/native/services/surfaceflinger/RenderEngine/
DProgramCache.cpp88 Key needs; in computeKey() local
89 needs.set(Key::TEXTURE_MASK, in computeKey()
102 return needs; in computeKey()
105 String8 ProgramCache::generateVertexShader(const Key& needs) { in generateVertexShader() argument
107 if (needs.isTexturing()) { in generateVertexShader()
116 if (needs.isTexturing()) { in generateVertexShader()
123 String8 ProgramCache::generateFragmentShader(const Key& needs) { in generateFragmentShader() argument
125 if (needs.getTextureTarget() == Key::TEXTURE_EXT) { in generateFragmentShader()
132 if (needs.getTextureTarget() == Key::TEXTURE_EXT) { in generateFragmentShader()
135 } else if (needs.getTextureTarget() == Key::TEXTURE_2D) { in generateFragmentShader()
[all …]
DProgramCache.h118 static Program* generateProgram(const Key& needs);
120 static String8 generateVertexShader(const Key& needs);
122 static String8 generateFragmentShader(const Key& needs);
DProgram.h39 Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment);
DProgram.cpp28 Program::Program(const ProgramCache::Key& needs, const char* vertex, const char* fragment) in Program() argument
/frameworks/base/docs/html/google/play-services/
Dlocation.jd39 …es the underlying location technology and gives you the best location according to your needs. </p>
43 …<em>Simple APIs</em>: Lets you specify high-level needs like "high accuracy" or "low power", inste…
50 … and available sensors, fused location provider chooses the most efficient way to meet those needs.
53 … <em>Versatility</em>: Meets a wide range of needs, from foreground uses that need highly accurate
/frameworks/base/core/java/android/net/
DLinkSocket.java81 public boolean setNeededCapabilities(LinkCapabilities needs) { in setNeededCapabilities() argument
/frameworks/base/docs/html/design/building-blocks/
Dswitches.jd36 selection if you think that the user needs to see all available options side-by-side. Otherwise,
/frameworks/av/services/audioflinger/
DAudioMixer.cpp188 t->needs = 0; in getTrackName()
682 t.needs = n; in process__validate()
757 t.needs |= NEEDS_MUTE_ENABLED; in process__validate()
1156 if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) { in process__genericNoResampling()
1244 if (CC_UNLIKELY((t.needs & NEEDS_AUX__MASK) == NEEDS_AUX_ENABLED)) { in process__genericResampling()
1251 if ((t.needs & NEEDS_RESAMPLE__MASK) == NEEDS_RESAMPLE_ENABLED) { in process__genericResampling()
1313 in, i, t.channelCount, t.needs); in process__OneTrack16BitsStereoNoResampling()
DAudioMixer.h155 uint32_t needs; member
/frameworks/base/docs/html/guide/topics/processes/
Dprocess-lifecycle.jd5 This process is created for the application when some of its code needs to
7 the system needs to reclaim its memory for use by other applications.</p>
98 improve startup time the next time a component of its application needs to
/frameworks/base/docs/html/guide/topics/graphics/
Doverview.jd6 and help you decide with approach is best for your needs.</p>
27 setup and offers enough capabilities to meet many application's needs.</dd>
/frameworks/base/docs/html/training/basics/supporting-devices/
Dindex.jd29 as possible on Android, your app needs to adapt to various device configurations. Some of the
/frameworks/base/docs/html/design/style/
Dthemes.jd30 <p>Pick the system theme that best matches the needs and design aesthetics for your app. If your
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Dvignette.rsh37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
Dvignette_approx.rsh37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Dvignette.rsh37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
Dvignette_approx.rsh37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Dvignette_approx.rsh37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
Dvignette.rsh37 // Range needs to be between 1.3 to 0.6. When scale is zero then range is
/frameworks/base/docs/html/distribute/googleplay/promote/
Dbrand.jd30 <p>If used with your logo, "for Android" needs to be smaller in size than your logo.
41 <p>Any use of the Android name needs to include this
101 <p>Any use of the Google Play name or icon needs to include this
/frameworks/base/docs/html/training/scheduling/
Dwakelock.jd30 However, there are times when an application needs to wake up the screen or the CPU
33 <p>The approach you take depends on the needs of your app. However, a general rule of thumb
123 that needs to grab a wake lock to keep the CPU running to do work while the screen is off.
/frameworks/base/docs/html/training/enterprise/
Ddevice-management-policy.jd116 <p>Before enforcing any policies, the user needs to manually activate the application as a device
154 <p>The application also needs to be prepared to handle set back situations where the user abandons
156 {@link android.app.Activity#onResume onResume()} in the Policy Set Up Activity needs to have logic
/frameworks/base/docs/html/training/backward-compatible-ui/
Dindex.jd46 …<dd>Determine which features and APIs your application needs. Learn how to define application-spec…
/frameworks/base/docs/html/tools/help/
Dproguard.jd57 needs. The default configuration file only covers general cases, so you most likely have to edit
58 …it for your own needs. See the following section about <a href="#configuring">Configuring ProGuard…
122 that it thinks is not used, but your application actually needs. Some examples include:</p>
/frameworks/base/docs/html/training/custom-views/
Dindex.jd42 sometimes your app has unique needs that aren’t covered by the built-in views. This class shows you

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