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Searched refs:outBuffer (Results 1 – 25 of 37) sorted by relevance

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/frameworks/native/services/surfaceflinger/tests/resize/
Dresize.cpp50 ANativeWindow_Buffer outBuffer; in main() local
51 surface->lock(&outBuffer, NULL); in main()
52 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in main()
53 android_memset16((uint16_t*)outBuffer.bits, 0xF800, bpr*outBuffer.height); in main()
56 surface->lock(&outBuffer); in main()
57 android_memset16((uint16_t*)outBuffer.bits, 0x07E0, bpr*outBuffer.height); in main()
/frameworks/av/cmds/stagefright/
Dsf2.cpp427 sp<ABuffer> outBuffer; in onFillThisBuffer() local
428 CHECK(msg->findBuffer("buffer", &outBuffer)); in onFillThisBuffer()
431 outBuffer = mCSD.editItemAt(mCSDIndex++); in onFillThisBuffer()
432 outBuffer->meta()->setInt64("timeUs", 0); in onFillThisBuffer()
434 size_t sizeLeft = outBuffer->capacity(); in onFillThisBuffer()
435 outBuffer->setRange(0, 0); in onFillThisBuffer()
469 if (outBuffer->size() == 0) { in onFillThisBuffer()
473 CHECK_GT(outBuffer->size(), 0u); in onFillThisBuffer()
481 if (outBuffer->size() == 0) { in onFillThisBuffer()
485 outBuffer->meta()->setInt64("timeUs", timeUs); in onFillThisBuffer()
[all …]
/frameworks/base/core/jni/
Dandroid_view_Surface.cpp222 ANativeWindow_Buffer outBuffer; in nativeLockCanvas() local
223 status_t err = surface->lock(&outBuffer, dirtyRectPtr); in nativeLockCanvas()
233 env->SetIntField(canvasObj, gCanvasClassInfo.mSurfaceFormat, outBuffer.format); in nativeLockCanvas()
236 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in nativeLockCanvas()
237 bitmap.setConfig(convertPixelFormat(outBuffer.format), outBuffer.width, outBuffer.height, bpr); in nativeLockCanvas()
238 if (outBuffer.format == PIXEL_FORMAT_RGBX_8888) { in nativeLockCanvas()
241 if (outBuffer.width > 0 && outBuffer.height > 0) { in nativeLockCanvas()
242 bitmap.setPixels(outBuffer.bits); in nativeLockCanvas()
Dandroid_view_TextureView.cpp91 static int32_t native_window_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in native_window_lock() argument
93 return window->perform(window, NATIVE_WINDOW_LOCK, outBuffer, inOutDirtyBounds); in native_window_lock()
/frameworks/av/media/libmediaplayerservice/nuplayer/
DNuPlayerDecoder.cpp113 sp<ABuffer> outBuffer; in onFillThisBuffer()
114 CHECK(msg->findBuffer("buffer", &outBuffer)); in onFillThisBuffer()
116 sp<ABuffer> outBuffer; in onFillThisBuffer() local
120 outBuffer = mCSD.editItemAt(mCSDIndex++); in onFillThisBuffer()
121 outBuffer->meta()->setInt64("timeUs", 0); in onFillThisBuffer()
123 reply->setBuffer("buffer", outBuffer); in onFillThisBuffer()
/frameworks/av/media/libeffects/loudness/
DEffectLoudnessEnhancer.cpp267 effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in LE_process() argument
276 outBuffer == NULL || outBuffer->raw == NULL || in LE_process()
277 inBuffer->frameCount != outBuffer->frameCount || in LE_process()
295 if (inBuffer->raw != outBuffer->raw) { in LE_process()
297 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { in LE_process()
298 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); in LE_process()
301 memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t)); in LE_process()
/frameworks/base/services/input/
DSpriteController.cpp202 ANativeWindow_Buffer outBuffer; in doUpdateSprites() local
203 status_t status = surface->lock(&outBuffer, NULL); in doUpdateSprites()
208 ssize_t bpr = outBuffer.stride * bytesPerPixel(outBuffer.format); in doUpdateSprites()
210 outBuffer.width, outBuffer.height, bpr); in doUpdateSprites()
211 surfaceBitmap.setPixels(outBuffer.bits); in doUpdateSprites()
219 if (outBuffer.width > uint32_t(update.state.icon.bitmap.width())) { in doUpdateSprites()
222 outBuffer.width, update.state.icon.bitmap.height(), paint); in doUpdateSprites()
224 if (outBuffer.height > uint32_t(update.state.icon.bitmap.height())) { in doUpdateSprites()
227 outBuffer.width, outBuffer.height, paint); in doUpdateSprites()
/frameworks/native/services/surfaceflinger/tests/
DTransaction_test.cpp34 ANativeWindow_Buffer outBuffer; in fillSurfaceRGBA8() local
37 ASSERT_EQ(NO_ERROR, s->lock(&outBuffer, NULL)); in fillSurfaceRGBA8()
38 uint8_t* img = reinterpret_cast<uint8_t*>(outBuffer.bits); in fillSurfaceRGBA8()
39 for (uint32_t y = 0; y < outBuffer.height; y++) { in fillSurfaceRGBA8()
40 for (uint32_t x = 0; x < outBuffer.width; x++) { in fillSurfaceRGBA8()
41 uint8_t* pixel = img + (4 * (y*outBuffer.stride + x)); in fillSurfaceRGBA8()
/frameworks/av/libvideoeditor/lvpp/
DVideoEditorSRC.cpp159 MediaBuffer* outBuffer = new MediaBuffer(outBufferSize); in read() local
163 (int32_t *)((uint8_t*)outBuffer->data() + outBuffer->range_offset()), in read()
168 sp<MetaData> to = outBuffer->meta_data(); in read()
175 *buffer_out = outBuffer; in read()
DVideoEditorBGAudioProcessing.cpp51 void *outBuffer) { in mixAndDuck() argument
55 primaryTrackBuffer, backgroundTrackBuffer, outBuffer); in mixAndDuck()
59 M4AM_Buffer16* pMixedOutBuffer = (M4AM_Buffer16*)outBuffer; in mixAndDuck()
/frameworks/av/media/libeffects/visualizer/
DEffectVisualizer.cpp306 effect_handle_t self,audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Visualizer_process() argument
315 outBuffer == NULL || outBuffer->raw == NULL || in Visualizer_process()
316 inBuffer->frameCount != outBuffer->frameCount || in Visualizer_process()
396 if (inBuffer->raw != outBuffer->raw) { in Visualizer_process()
398 for (size_t i = 0; i < outBuffer->frameCount*2; i++) { in Visualizer_process()
399 outBuffer->s16[i] = clamp16(outBuffer->s16[i] + inBuffer->s16[i]); in Visualizer_process()
402 memcpy(outBuffer->raw, inBuffer->raw, outBuffer->frameCount * 2 * sizeof(int16_t)); in Visualizer_process()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp86 status_t FramebufferSurface::nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence) { in nextBuffer() argument
92 outBuffer = mCurrentBuffer; in nextBuffer()
120 outBuffer = mCurrentBuffer; in nextBuffer()
DFramebufferSurface.h63 status_t nextBuffer(sp<GraphicBuffer>& outBuffer, sp<Fence>& outFence);
/frameworks/base/native/android/
Dnative_window.cpp77 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer, in ANativeWindow_lock() argument
79 return window->perform(window, NATIVE_WINDOW_LOCK, outBuffer, inOutDirtyBounds); in ANativeWindow_lock()
/frameworks/native/libs/gui/
DSurface.cpp480 ANativeWindow_Buffer* outBuffer = va_arg(args, ANativeWindow_Buffer*); in dispatchLock() local
482 return lock(outBuffer, inOutDirtyBounds); in dispatchLock()
721 ANativeWindow_Buffer* outBuffer, ARect* inOutDirtyBounds) in lock() argument
813 outBuffer->width = backBuffer->width; in lock()
814 outBuffer->height = backBuffer->height; in lock()
815 outBuffer->stride = backBuffer->stride; in lock()
816 outBuffer->format = backBuffer->format; in lock()
817 outBuffer->bits = vaddr; in lock()
/frameworks/av/media/libeffects/testlibs/
DEffectEqualizer.cpp601 …C" int Equalizer_process(effect_handle_t self, audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) in Equalizer_process() argument
609 outBuffer == NULL || outBuffer->raw == NULL || in Equalizer_process()
610 inBuffer->frameCount != outBuffer->frameCount) { in Equalizer_process()
621 pContext->adapter.process(inBuffer->raw, outBuffer->raw, outBuffer->frameCount); in Equalizer_process()
/frameworks/native/include/android/
Dnative_window.h113 int32_t ANativeWindow_lock(ANativeWindow* window, ANativeWindow_Buffer* outBuffer,
/frameworks/av/media/libstagefright/codecs/aacenc/
DSoftAACEncoder2.cpp498 void* outBuffer[] = { outPtr }; in onQueueFilled() local
504 outBufDesc.numBufs = sizeof(outBuffer) / sizeof(void*); in onQueueFilled()
505 outBufDesc.bufs = (void**)&outBuffer; in onQueueFilled()
517 outBuffer[0] = outPtr; in onQueueFilled()
/frameworks/av/media/libeffects/proxy/
DEffectProxy.h43 audio_buffer_t *outBuffer);
/frameworks/av/media/libeffects/downmix/
DEffectDownmix.c270 audio_buffer_t *inBuffer, audio_buffer_t *outBuffer) { in Downmix_Process() argument
281 outBuffer == NULL || outBuffer->raw == NULL || in Downmix_Process()
282 inBuffer->frameCount != outBuffer->frameCount) { in Downmix_Process()
297 pDst = outBuffer->s16; in Downmix_Process()
298 size_t numFrames = outBuffer->frameCount; in Downmix_Process()
DEffectDownmix.h78 audio_buffer_t *outBuffer);
/frameworks/av/media/libeffects/lvm/wrapper/Bundle/
DEffectBundle.cpp2589 audio_buffer_t *outBuffer){ in Effect_process() argument
2595 LVM_INT16 *out = (LVM_INT16 *)outBuffer->raw; in Effect_process()
2617 outBuffer == NULL || outBuffer->raw == NULL || in Effect_process()
2618 inBuffer->frameCount != outBuffer->frameCount){ in Effect_process()
2626 pContext->pBundledContext->SamplesToExitCountBb -= outBuffer->frameCount * 2; // STEREO in Effect_process()
2646 pContext->pBundledContext->SamplesToExitCountEq -= outBuffer->frameCount * 2; // STEREO in Effect_process()
2660 pContext->pBundledContext->SamplesToExitCountVirt -= outBuffer->frameCount * 2;// STEREO in Effect_process()
2688 (LVM_INT16 *)outBuffer->raw, in Effect_process()
2689 outBuffer->frameCount, in Effect_process()
2701 for (size_t i=0; i < outBuffer->frameCount*2; i++){ in Effect_process()
[all …]
/frameworks/av/media/libstagefright/codecs/aacdec/
DSoftAAC2.cpp368 INT_PCM *outBuffer = in onQueueFilled() local
374 outBuffer, in onQueueFilled()
465 INT_PCM *outBuffer = reinterpret_cast<INT_PCM *>( in onQueueFilled() local
482 outBuffer, in onQueueFilled()
/frameworks/av/media/libeffects/preprocessing/
DPreProcessing.cpp1163 audio_buffer_t *outBuffer) in PreProcessingFx_Process() argument
1175 outBuffer == NULL || outBuffer->raw == NULL){ in PreProcessingFx_Process()
1187 size_t framesRq = outBuffer->frameCount; in PreProcessingFx_Process()
1191 if (outBuffer->frameCount < fr) { in PreProcessingFx_Process()
1192 fr = outBuffer->frameCount; in PreProcessingFx_Process()
1194 memcpy(outBuffer->s16, in PreProcessingFx_Process()
1203 outBuffer->frameCount = framesWr; in PreProcessingFx_Process()
1320 memcpy(outBuffer->s16 + framesWr * session->outChannelCount, in PreProcessingFx_Process()
1327 outBuffer->frameCount += fr; in PreProcessingFx_Process()
1714 audio_buffer_t *outBuffer) in PreProcessingFx_ProcessReverse() argument
/frameworks/av/libvideoeditor/vss/common/inc/
DM4ENCODER_AudioCommon.h229 M4ENCODER_AudioBuffer *outBuffer);

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