/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/ |
D | levels.rsh | 26 float3 pixel = convert_float4(in).rgb; 27 pixel = rsMatrixMultiply(&colorMat, pixel); 28 pixel = clamp(pixel, 0.f, 255.f); 29 pixel = (pixel - inBlack) * overInWMinInB; 30 pixel = pixel * outWMinOutB + outBlack; 31 pixel = clamp(pixel, 0.f, 255.f); 32 out.xyz = convert_uchar3(pixel); 38 float4 pixel = convert_float4(in); 39 pixel.rgb = rsMatrixMultiply(&colorMat, pixel.rgb); 40 pixel = clamp(pixel, 0.f, 255.f); [all …]
|
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/ |
D | levels.rsh | 26 float3 pixel = convert_float4(in).rgb; 27 pixel = rsMatrixMultiply(&colorMat, pixel); 28 pixel = clamp(pixel, 0.f, 255.f); 29 pixel = (pixel - inBlack) * overInWMinInB; 30 pixel = pixel * outWMinOutB + outBlack; 31 pixel = clamp(pixel, 0.f, 255.f); 32 out.xyz = convert_uchar3(pixel); 38 float4 pixel = convert_float4(in); 39 pixel.rgb = rsMatrixMultiply(&colorMat, pixel.rgb); 40 pixel = clamp(pixel, 0.f, 255.f); [all …]
|
/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/ |
D | levels.rsh | 26 float3 pixel = convert_float4(in).rgb; 27 pixel = rsMatrixMultiply(&colorMat, pixel); 28 pixel = clamp(pixel, 0.f, 255.f); 29 pixel = (pixel - inBlack) * overInWMinInB; 30 pixel = pixel * outWMinOutB + outBlack; 31 pixel = clamp(pixel, 0.f, 255.f); 32 out.xyz = convert_uchar3(pixel); 38 float4 pixel = convert_float4(in); 39 pixel.rgb = rsMatrixMultiply(&colorMat, pixel.rgb); 40 pixel = clamp(pixel, 0.f, 255.f); [all …]
|
/frameworks/base/tests/touchlag/ |
D | touchlag.cpp | 50 void clearBuffer(Buffer* buf, uint32_t pixel) { in clearBuffer() argument 51 android_memset32(buf->pixels, pixel, buf->s * buf->h * 4); in clearBuffer() 54 void drawTwoPixels(Buffer* buf, uint32_t pixel, ssize_t x, ssize_t y, size_t w) { in drawTwoPixels() argument 58 bits[x] = pixel; in drawTwoPixels() 62 bits[x+W] = pixel; in drawTwoPixels() 67 void drawHLine(Buffer* buf, uint32_t pixel, ssize_t x, ssize_t y, size_t w) { in drawHLine() argument 79 android_memset32(bits, pixel, W*4); in drawHLine() 84 void drawRect(Buffer* buf, uint32_t pixel, ssize_t x, ssize_t y, size_t w, size_t h) { in drawRect() argument 99 android_memset32(bits, pixel, W*4); in drawRect() 105 void drawCircle(Buffer* buf, uint32_t pixel, in drawCircle() argument [all …]
|
/frameworks/base/media/mca/filterpacks/native/imageproc/ |
D | brightness.c | 81 Pixel pixel; in brightness_process() local 83 pixel.value = *(input_ptr++); in brightness_process() 85 const short r = (pixel.rgba[0] * factor) / 255; in brightness_process() 86 const short g = (pixel.rgba[1] * factor) / 255; in brightness_process() 87 const short b = (pixel.rgba[2] * factor) / 255; in brightness_process() 92 | (pixel.rgba[3] << 24); in brightness_process()
|
/frameworks/native/services/surfaceflinger/tests/ |
D | Transaction_test.cpp | 41 uint8_t* pixel = img + (4 * (y*outBuffer.stride + x)); in fillSurfaceRGBA8() local 42 pixel[0] = r; in fillSurfaceRGBA8() 43 pixel[1] = g; in fillSurfaceRGBA8() 44 pixel[2] = b; in fillSurfaceRGBA8() 45 pixel[3] = 255; in fillSurfaceRGBA8() 70 const uint8_t* pixel = img + (4 * (y*mWidth + x)); in checkPixel() local 71 if (r != pixel[0] || g != pixel[1] || b != pixel[2]) { in checkPixel() 74 x, y, r, g, b, pixel[0], pixel[1], pixel[2])); in checkPixel()
|
/frameworks/native/opengl/tests/hwc/ |
D | hwcTestLib.cpp | 576 uint32_t pixel; in hwcTestColor2Pixel() local 577 pixel = htonl((uint32_t) round((((1 << attrib->c1Size) - 1) * color.c1())) in hwcTestColor2Pixel() 578 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel() 580 pixel |= htonl((uint32_t) round((((1 << attrib->c2Size) - 1) * color.c2())) in hwcTestColor2Pixel() 581 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel() 583 pixel |= htonl((uint32_t) round((((1 << attrib->c3Size) - 1) * color.c3())) in hwcTestColor2Pixel() 584 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel() 587 pixel |= htonl((uint32_t) round((((1 << attrib->aSize) - 1) * alpha)) in hwcTestColor2Pixel() 588 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel() 592 pixel = ntohl(pixel); in hwcTestColor2Pixel() [all …]
|
D | hwcTestLib.h | 124 uint32_t x, uint32_t y, uint32_t pixel);
|
/frameworks/base/media/mca/filterfw/jni/ |
D | jni_native_frame.cpp | 188 const Pixel pixel = *(src_ptr++); in Java_android_filterfw_core_NativeFrame_setNativeBitmap() local 189 *(dst_ptr++) = (pixel.rgba[0] + pixel.rgba[1] + pixel.rgba[2]) / 3; in Java_android_filterfw_core_NativeFrame_setNativeBitmap() 195 const Pixel pixel = *(src_ptr++); in Java_android_filterfw_core_NativeFrame_setNativeBitmap() local 196 *(dst_ptr++) = pixel.rgba[0]; in Java_android_filterfw_core_NativeFrame_setNativeBitmap() 197 *(dst_ptr++) = pixel.rgba[1]; in Java_android_filterfw_core_NativeFrame_setNativeBitmap() 198 *(dst_ptr++) = pixel.rgba[2]; in Java_android_filterfw_core_NativeFrame_setNativeBitmap()
|
/frameworks/base/core/tests/coretests/src/android/hardware/display/ |
D | VirtualDisplayTest.java | 453 int pixel = 0; in scanImage() local 454 pixel |= (buffer.get(offset) & 0xff) << 16; // R in scanImage() 455 pixel |= (buffer.get(offset + 1) & 0xff) << 8; // G in scanImage() 456 pixel |= (buffer.get(offset + 2) & 0xff); // B in scanImage() 457 pixel |= (buffer.get(offset + 3) & 0xff) << 24; // A in scanImage() 458 if (pixel == Color.BLACK || pixel == 0) { in scanImage() 460 } else if (pixel == BLUEISH) { in scanImage() 462 } else if (pixel == GREENISH) { in scanImage() 467 Log.d(TAG, "- Found unexpected color: " + Integer.toHexString(pixel)); in scanImage()
|
/frameworks/base/docs/html/tools/help/ |
D | MonkeyImage.jd | 62 Returns the single pixel at the image location (x,y), as an 82 Returns the single pixel at the image location (x,y), as 204 Returns the single pixel at the image location (x,y), as an 214 The horizontal position of the pixel, starting with 0 at the left of the screen in the 221 The vertical position of the pixel, starting with 0 at the top of the screen in the 231 A tuple of integers representing the pixel, in the form (a,r,g,b) where 255 Returns the single pixel at the image location (x,y), as an 265 The horizontal position of the pixel, starting with 0 at the left of the screen in the 272 The vertical position of the pixel, starting with 0 at the top of the screen in the 282 The a,r,g, and b values of the pixel as 8-bit values combined into a 32-bit [all …]
|
D | draw9patch.jd | 29 <li>Click within the 1-pixel perimeter to draw the lines that define the stretchable 38 loaded with an empty one-pixel border added around the image, in which you can draw
|
/frameworks/av/media/libstagefright/tests/ |
D | SurfaceMediaSource_test.cpp | 294 GLubyte pixel[4]; in checkPixel() local 296 glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in checkPixel() 307 if (r >= 0 && abs(r - int(pixel[0])) > tolerance) { in checkPixel() 308 msg += String8::format("r(%d isn't %d)", pixel[0], r); in checkPixel() 310 if (g >= 0 && abs(g - int(pixel[1])) > tolerance) { in checkPixel() 314 msg += String8::format("g(%d isn't %d)", pixel[1], g); in checkPixel() 316 if (b >= 0 && abs(b - int(pixel[2])) > tolerance) { in checkPixel() 320 msg += String8::format("b(%d isn't %d)", pixel[2], b); in checkPixel() 322 if (a >= 0 && abs(a - int(pixel[3])) > tolerance) { in checkPixel() 326 msg += String8::format("a(%d isn't %d)", pixel[3], a); in checkPixel()
|
/frameworks/native/opengl/libs/ETC1/ |
D | etc1.cpp | 545 int pixel = (p[1] << 8) | p[0]; in etc1_encode_image() local 546 *q++ = convert5To8(pixel >> 11); in etc1_encode_image() 547 *q++ = convert6To8(pixel >> 5); in etc1_encode_image() 548 *q++ = convert5To8(pixel); in etc1_encode_image() 601 etc1_uint32 pixel = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3); in etc1_decode_image() local 602 *p++ = (etc1_byte) pixel; in etc1_decode_image() 603 *p++ = (etc1_byte) (pixel >> 8); in etc1_decode_image()
|
/frameworks/base/docs/html/training/multiscreen/ |
D | screendensities.jd | 52 pixels is a problem because different screens have different pixel densities, 55 <code>dp</code> or <code>sp</code> units. A <code>dp</code> is a density-independent pixel 56 that corresponds to the physical size of a pixel at 160 dpi. An <code>sp</code> is the same 58 scale-independent pixel), so you should use this measurement unit when defining
|
/frameworks/base/docs/html/guide/webapps/ |
D | targeting.jd | 234 800-pixel-wide page on the screen.</p></dd> 296 web page with a default scale factor that is 1.5 times larger than the actual pixel resolution, to 331 medium-density device, so no scaling occurs and the 320-pixel-wide image is drawn using exactly 320 342 screen densities—the <code>-webkit-device-pixel-ratio</code> CSS media feature. The 350 <link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio: 1.5)" href="hdpi.css" /> 351 <link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio: 1.0)" href="mdpi.css" /> 352 <link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio: 0.75)" href="ldpi.css" /&g… 359 specific screen densities using the {@code -webkit-device-pixel-ratio} media feature. Notice 370 @media screen and (-webkit-device-pixel-ratio: 1.5) { 377 @media screen and (-webkit-device-pixel-ratio: 0.75) { [all …]
|
/frameworks/base/docs/html/design/style/ |
D | metrics-grids.jd | 10 600<acronym title="Density-independent pixels: One dp is one pixel on a 160 dpi (mdpi) 26 refer to layout dimensions with <acronym title="Density-independent pixels: One dp is one pixel
|
D | iconography.jd | 13 pixel densities, as mentioned in 22 units, which are based on the pixel dimensions of a medium-density (MDPI) screen.</p> 71 …e <strong>48x48 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree… 170 …e <strong>32x32 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree… 251 …e <strong>16x16 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree… 330 …e <strong>24x24 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree… 395 <p>Using vectors also makes it easy to align edges and corners to pixel
|
/frameworks/base/docs/html/guide/practices/ui_guidelines/ |
D | icon_design_dialog.jd | 111 <li>Dialog icons have a 1 pixel safeframe. The base shape must fit within the 114 <li>All dimensions specified on this page are based on a 32x32 pixel artboard size 115 in Adobe Photoshop. Keep 1 pixel of padding around the bounding box inside the
|
/frameworks/base/docs/html/tools/debugging/ |
D | debugging-ui.jd | 346 Pixel Perfect is a tool for examining pixel properties and laying out UIs from a design drawing. 375 which each square represents one pixel. To look at the information for a pixel, click in its 386 When you select a pixel in the Loupe pane, you see the following information at the 391 Pixel swatch: A rectangle filled with the same color as the pixel. 394 HTML color code: The hexadecimal RGB code corresponding to the pixel color 398 pixel color. Each value is in the range 0-255. 401 X and Y coordinates: The pixel's coordinates, in device-specific pixel units. 473 leftmost pixel (X=0, Y=<em>max screen</em>) of the screen.
|
/frameworks/base/docs/html-intl/ko/training/multiscreen/ |
D | index.jd | 60 …<dd>이 강의에서는 다양한 픽셀 밀도를 가진 화면을 지원하는 방법(밀도 독립형 픽셀(density-independent pixel) 사용하기 및 밀도별로 적합한 비트맵 제공하…
|
/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_recordable.txt | 122 Android HAL pixel format from which the video encoder can read. The 130 correspond to an RGB HAL pixel format from which the video encoder can
|
/frameworks/base/docs/html/training/tv/ |
D | optimizing-layouts-tv.jd | 60 aspect ratio, and pixel density of the TV screen.</li> 141 …layout-relative sizing rather than absolute sizing, and density-independent pixel units instead of… 142 …pixel units. For example, to set the width of a widget, use wrap_content instead of a pixel measur…
|
/frameworks/base/docs/html/training/displaying-bitmaps/ |
D | manage-memory.jd | 54 <li>On Android 2.3.3 (API level 10) and lower, the backing pixel data for a 56 which is stored in the Dalvik heap. The pixel data in native memory is 59 <strong>As of Android 3.0 (API level 11), the pixel data is stored on the 295 * A helper function to return the byte usage per pixel of a bitmap based on its configuration.
|
D | load-bitmap.jd | 91 <p>For example, it’s not worth loading a 1024x768 pixel image into memory if it will eventually be 92 displayed in a 128x96 pixel thumbnail in an {@link android.widget.ImageView}.</p> 158 android.widget.ImageView} that displays a 100x100 pixel thumbnail, as shown in the following example
|