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/frameworks/rs/java/tests/ImageProcessing_jb/src/com/android/rs/image/
Dlevels.rsh26 float3 pixel = convert_float4(in).rgb;
27 pixel = rsMatrixMultiply(&colorMat, pixel);
28 pixel = clamp(pixel, 0.f, 255.f);
29 pixel = (pixel - inBlack) * overInWMinInB;
30 pixel = pixel * outWMinOutB + outBlack;
31 pixel = clamp(pixel, 0.f, 255.f);
32 out.xyz = convert_uchar3(pixel);
38 float4 pixel = convert_float4(in);
39 pixel.rgb = rsMatrixMultiply(&colorMat, pixel.rgb);
40 pixel = clamp(pixel, 0.f, 255.f);
[all …]
/frameworks/rs/java/tests/ImageProcessing/src/com/android/rs/image/
Dlevels.rsh26 float3 pixel = convert_float4(in).rgb;
27 pixel = rsMatrixMultiply(&colorMat, pixel);
28 pixel = clamp(pixel, 0.f, 255.f);
29 pixel = (pixel - inBlack) * overInWMinInB;
30 pixel = pixel * outWMinOutB + outBlack;
31 pixel = clamp(pixel, 0.f, 255.f);
32 out.xyz = convert_uchar3(pixel);
38 float4 pixel = convert_float4(in);
39 pixel.rgb = rsMatrixMultiply(&colorMat, pixel.rgb);
40 pixel = clamp(pixel, 0.f, 255.f);
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/frameworks/rs/java/tests/ImageProcessing2/src/com/android/rs/image/
Dlevels.rsh26 float3 pixel = convert_float4(in).rgb;
27 pixel = rsMatrixMultiply(&colorMat, pixel);
28 pixel = clamp(pixel, 0.f, 255.f);
29 pixel = (pixel - inBlack) * overInWMinInB;
30 pixel = pixel * outWMinOutB + outBlack;
31 pixel = clamp(pixel, 0.f, 255.f);
32 out.xyz = convert_uchar3(pixel);
38 float4 pixel = convert_float4(in);
39 pixel.rgb = rsMatrixMultiply(&colorMat, pixel.rgb);
40 pixel = clamp(pixel, 0.f, 255.f);
[all …]
/frameworks/base/tests/touchlag/
Dtouchlag.cpp50 void clearBuffer(Buffer* buf, uint32_t pixel) { in clearBuffer() argument
51 android_memset32(buf->pixels, pixel, buf->s * buf->h * 4); in clearBuffer()
54 void drawTwoPixels(Buffer* buf, uint32_t pixel, ssize_t x, ssize_t y, size_t w) { in drawTwoPixels() argument
58 bits[x] = pixel; in drawTwoPixels()
62 bits[x+W] = pixel; in drawTwoPixels()
67 void drawHLine(Buffer* buf, uint32_t pixel, ssize_t x, ssize_t y, size_t w) { in drawHLine() argument
79 android_memset32(bits, pixel, W*4); in drawHLine()
84 void drawRect(Buffer* buf, uint32_t pixel, ssize_t x, ssize_t y, size_t w, size_t h) { in drawRect() argument
99 android_memset32(bits, pixel, W*4); in drawRect()
105 void drawCircle(Buffer* buf, uint32_t pixel, in drawCircle() argument
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/frameworks/base/media/mca/filterpacks/native/imageproc/
Dbrightness.c81 Pixel pixel; in brightness_process() local
83 pixel.value = *(input_ptr++); in brightness_process()
85 const short r = (pixel.rgba[0] * factor) / 255; in brightness_process()
86 const short g = (pixel.rgba[1] * factor) / 255; in brightness_process()
87 const short b = (pixel.rgba[2] * factor) / 255; in brightness_process()
92 | (pixel.rgba[3] << 24); in brightness_process()
/frameworks/native/services/surfaceflinger/tests/
DTransaction_test.cpp41 uint8_t* pixel = img + (4 * (y*outBuffer.stride + x)); in fillSurfaceRGBA8() local
42 pixel[0] = r; in fillSurfaceRGBA8()
43 pixel[1] = g; in fillSurfaceRGBA8()
44 pixel[2] = b; in fillSurfaceRGBA8()
45 pixel[3] = 255; in fillSurfaceRGBA8()
70 const uint8_t* pixel = img + (4 * (y*mWidth + x)); in checkPixel() local
71 if (r != pixel[0] || g != pixel[1] || b != pixel[2]) { in checkPixel()
74 x, y, r, g, b, pixel[0], pixel[1], pixel[2])); in checkPixel()
/frameworks/native/opengl/tests/hwc/
DhwcTestLib.cpp576 uint32_t pixel; in hwcTestColor2Pixel() local
577 pixel = htonl((uint32_t) round((((1 << attrib->c1Size) - 1) * color.c1())) in hwcTestColor2Pixel()
578 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel()
580 pixel |= htonl((uint32_t) round((((1 << attrib->c2Size) - 1) * color.c2())) in hwcTestColor2Pixel()
581 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel()
583 pixel |= htonl((uint32_t) round((((1 << attrib->c3Size) - 1) * color.c3())) in hwcTestColor2Pixel()
584 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel()
587 pixel |= htonl((uint32_t) round((((1 << attrib->aSize) - 1) * alpha)) in hwcTestColor2Pixel()
588 << ((sizeof(pixel) * BITSPERBYTE) in hwcTestColor2Pixel()
592 pixel = ntohl(pixel); in hwcTestColor2Pixel()
[all …]
DhwcTestLib.h124 uint32_t x, uint32_t y, uint32_t pixel);
/frameworks/base/media/mca/filterfw/jni/
Djni_native_frame.cpp188 const Pixel pixel = *(src_ptr++); in Java_android_filterfw_core_NativeFrame_setNativeBitmap() local
189 *(dst_ptr++) = (pixel.rgba[0] + pixel.rgba[1] + pixel.rgba[2]) / 3; in Java_android_filterfw_core_NativeFrame_setNativeBitmap()
195 const Pixel pixel = *(src_ptr++); in Java_android_filterfw_core_NativeFrame_setNativeBitmap() local
196 *(dst_ptr++) = pixel.rgba[0]; in Java_android_filterfw_core_NativeFrame_setNativeBitmap()
197 *(dst_ptr++) = pixel.rgba[1]; in Java_android_filterfw_core_NativeFrame_setNativeBitmap()
198 *(dst_ptr++) = pixel.rgba[2]; in Java_android_filterfw_core_NativeFrame_setNativeBitmap()
/frameworks/base/core/tests/coretests/src/android/hardware/display/
DVirtualDisplayTest.java453 int pixel = 0; in scanImage() local
454 pixel |= (buffer.get(offset) & 0xff) << 16; // R in scanImage()
455 pixel |= (buffer.get(offset + 1) & 0xff) << 8; // G in scanImage()
456 pixel |= (buffer.get(offset + 2) & 0xff); // B in scanImage()
457 pixel |= (buffer.get(offset + 3) & 0xff) << 24; // A in scanImage()
458 if (pixel == Color.BLACK || pixel == 0) { in scanImage()
460 } else if (pixel == BLUEISH) { in scanImage()
462 } else if (pixel == GREENISH) { in scanImage()
467 Log.d(TAG, "- Found unexpected color: " + Integer.toHexString(pixel)); in scanImage()
/frameworks/base/docs/html/tools/help/
DMonkeyImage.jd62 Returns the single pixel at the image location (x,y), as an
82 Returns the single pixel at the image location (x,y), as
204 Returns the single pixel at the image location (x,y), as an
214 The horizontal position of the pixel, starting with 0 at the left of the screen in the
221 The vertical position of the pixel, starting with 0 at the top of the screen in the
231 A tuple of integers representing the pixel, in the form (a,r,g,b) where
255 Returns the single pixel at the image location (x,y), as an
265 The horizontal position of the pixel, starting with 0 at the left of the screen in the
272 The vertical position of the pixel, starting with 0 at the top of the screen in the
282 The a,r,g, and b values of the pixel as 8-bit values combined into a 32-bit
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Ddraw9patch.jd29 <li>Click within the 1-pixel perimeter to draw the lines that define the stretchable
38 loaded with an empty one-pixel border added around the image, in which you can draw
/frameworks/av/media/libstagefright/tests/
DSurfaceMediaSource_test.cpp294 GLubyte pixel[4]; in checkPixel() local
296 glReadPixels(x, y, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, pixel); in checkPixel()
307 if (r >= 0 && abs(r - int(pixel[0])) > tolerance) { in checkPixel()
308 msg += String8::format("r(%d isn't %d)", pixel[0], r); in checkPixel()
310 if (g >= 0 && abs(g - int(pixel[1])) > tolerance) { in checkPixel()
314 msg += String8::format("g(%d isn't %d)", pixel[1], g); in checkPixel()
316 if (b >= 0 && abs(b - int(pixel[2])) > tolerance) { in checkPixel()
320 msg += String8::format("b(%d isn't %d)", pixel[2], b); in checkPixel()
322 if (a >= 0 && abs(a - int(pixel[3])) > tolerance) { in checkPixel()
326 msg += String8::format("a(%d isn't %d)", pixel[3], a); in checkPixel()
/frameworks/native/opengl/libs/ETC1/
Detc1.cpp545 int pixel = (p[1] << 8) | p[0]; in etc1_encode_image() local
546 *q++ = convert5To8(pixel >> 11); in etc1_encode_image()
547 *q++ = convert6To8(pixel >> 5); in etc1_encode_image()
548 *q++ = convert5To8(pixel); in etc1_encode_image()
601 etc1_uint32 pixel = ((r >> 3) << 11) | ((g >> 2) << 5) | (b >> 3); in etc1_decode_image() local
602 *p++ = (etc1_byte) pixel; in etc1_decode_image()
603 *p++ = (etc1_byte) (pixel >> 8); in etc1_decode_image()
/frameworks/base/docs/html/training/multiscreen/
Dscreendensities.jd52 pixels is a problem because different screens have different pixel densities,
55 <code>dp</code> or <code>sp</code> units. A <code>dp</code> is a density-independent pixel
56 that corresponds to the physical size of a pixel at 160 dpi. An <code>sp</code> is the same
58 scale-independent pixel), so you should use this measurement unit when defining
/frameworks/base/docs/html/guide/webapps/
Dtargeting.jd234 800-pixel-wide page on the screen.</p></dd>
296 web page with a default scale factor that is 1.5 times larger than the actual pixel resolution, to
331 medium-density device, so no scaling occurs and the 320-pixel-wide image is drawn using exactly 320
342 screen densities&mdash;the <code>-webkit-device-pixel-ratio</code> CSS media feature. The
350 &lt;link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio: 1.5)" href="hdpi.css" /&gt;
351 &lt;link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio: 1.0)" href="mdpi.css" /&gt;
352 &lt;link rel="stylesheet" media="screen and (-webkit-device-pixel-ratio: 0.75)" href="ldpi.css" /&g…
359 specific screen densities using the {@code -webkit-device-pixel-ratio} media feature. Notice
370 &#64;media screen and (-webkit-device-pixel-ratio: 1.5) {
377 &#64;media screen and (-webkit-device-pixel-ratio: 0.75) {
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/frameworks/base/docs/html/design/style/
Dmetrics-grids.jd10 600<acronym title="Density-independent pixels: One dp is one pixel on a 160 dpi (mdpi)
26 refer to layout dimensions with <acronym title="Density-independent pixels: One dp is one pixel
Diconography.jd13 pixel densities, as mentioned in
22 units, which are based on the pixel dimensions of a medium-density (MDPI) screen.</p>
71 …e <strong>48x48 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree…
170 …e <strong>32x32 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree…
251 …e <strong>16x16 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree…
330 …e <strong>24x24 <acronym title="Density-independent pixels. One dp is one pixel on a 160 dpi scree…
395 <p>Using vectors also makes it easy to align edges and corners to pixel
/frameworks/base/docs/html/guide/practices/ui_guidelines/
Dicon_design_dialog.jd111 <li>Dialog icons have a 1 pixel safeframe. The base shape must fit within the
114 <li>All dimensions specified on this page are based on a 32x32 pixel artboard size
115 in Adobe Photoshop. Keep 1 pixel of padding around the bounding box inside the
/frameworks/base/docs/html/tools/debugging/
Ddebugging-ui.jd346 Pixel Perfect is a tool for examining pixel properties and laying out UIs from a design drawing.
375 which each square represents one pixel. To look at the information for a pixel, click in its
386 When you select a pixel in the Loupe pane, you see the following information at the
391 Pixel swatch: A rectangle filled with the same color as the pixel.
394 HTML color code: The hexadecimal RGB code corresponding to the pixel color
398 pixel color. Each value is in the range 0-255.
401 X and Y coordinates: The pixel's coordinates, in device-specific pixel units.
473 leftmost pixel (X=0, Y=<em>max screen</em>) of the screen.
/frameworks/base/docs/html-intl/ko/training/multiscreen/
Dindex.jd60 …<dd>이 강의에서는 다양한 픽셀 밀도를 가진 화면을 지원하는 방법(밀도 독립형 픽셀(density-independent pixel) 사용하기 및 밀도별로 적합한 비트맵 제공하…
/frameworks/native/opengl/specs/
DEGL_ANDROID_recordable.txt122 Android HAL pixel format from which the video encoder can read. The
130 correspond to an RGB HAL pixel format from which the video encoder can
/frameworks/base/docs/html/training/tv/
Doptimizing-layouts-tv.jd60 aspect ratio, and pixel density of the TV screen.</li>
141 …layout-relative sizing rather than absolute sizing, and density-independent pixel units instead of…
142pixel units. For example, to set the width of a widget, use wrap_content instead of a pixel measur…
/frameworks/base/docs/html/training/displaying-bitmaps/
Dmanage-memory.jd54 <li>On Android 2.3.3 (API level 10) and lower, the backing pixel data for a
56 which is stored in the Dalvik heap. The pixel data in native memory is
59 <strong>As of Android 3.0 (API level 11), the pixel data is stored on the
295 * A helper function to return the byte usage per pixel of a bitmap based on its configuration.
Dload-bitmap.jd91 <p>For example, it’s not worth loading a 1024x768 pixel image into memory if it will eventually be
92 displayed in a 128x96 pixel thumbnail in an {@link android.widget.ImageView}.</p>
158 android.widget.ImageView} that displays a 100x100 pixel thumbnail, as shown in the following example

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