Searched refs:pointerFadeDirection (Results 1 – 2 of 2) sorted by relevance
72 mLocked.pointerFadeDirection = 0; in PointerController()202 mLocked.pointerFadeDirection = 0; in fade()206 mLocked.pointerFadeDirection = -1; in fade()219 mLocked.pointerFadeDirection = 0; in unfade()223 mLocked.pointerFadeDirection = 1; in unfade()419 if (mLocked.pointerFadeDirection < 0) { in doAnimate()423 mLocked.pointerFadeDirection = 0; in doAnimate()428 } else if (mLocked.pointerFadeDirection > 0) { in doAnimate()432 mLocked.pointerFadeDirection = 0; in doAnimate()
227 int32_t pointerFadeDirection; member