Searched refs:pointerY (Results 1 – 2 of 2) sorted by relevance
74 mLocked.pointerY = 0; in PointerController()137 setPositionLocked(mLocked.pointerX + deltaX, mLocked.pointerY + deltaY); in move()177 mLocked.pointerY = minY; in setPositionLocked()179 mLocked.pointerY = maxY; in setPositionLocked()181 mLocked.pointerY = y; in setPositionLocked()191 *outY = mLocked.pointerY; in getPosition()328 mLocked.pointerY = (minY + maxY) * 0.5f; in setDisplayViewport()331 mLocked.pointerY = 0; in setDisplayViewport()342 float y = mLocked.pointerY + 0.5f; in setDisplayViewport()384 mLocked.pointerY = y - 0.5f; in setDisplayViewport()[all …]
229 float pointerY; member