Searched refs:positionY (Results 1 – 3 of 3) sorted by relevance
180 positionX(0), positionY(0), layer(0), alpha(1.0f), in SpriteState()189 float positionY; member
273 update.state.positionY - update.state.icon.hotSpotY); in doUpdateSprites()438 if (mLocked.state.positionX != x || mLocked.state.positionY != y) { in setPosition()440 mLocked.state.positionY = y; in setPosition()
761 private boolean isPositionVisible(int positionX, int positionY) { in isPositionVisible() argument765 position[1] = positionY; in isPositionVisible()2111 protected int clipVertically(int positionY) { in clipVertically() argument2113 return positionY; in clipVertically()2217 protected abstract int clipVertically(int positionY); in clipVertically() argument2271 int positionY = parentPositionY + mPositionY; in updatePosition() local2273 positionY = clipVertically(positionY); in updatePosition()2282 mPopupWindow.update(positionX, positionY, -1, -1); in updatePosition()2285 positionX, positionY); in updatePosition()2529 protected int clipVertically(int positionY) { in clipVertically() argument[all …]