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Searched refs:positions (Results 1 – 25 of 51) sorted by relevance

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/frameworks/base/libs/hwui/
DGradientCache.h37 positions = NULL; in GradientCacheEntry()
40 GradientCacheEntry(uint32_t* colors, float* positions, uint32_t count) { in GradientCacheEntry()
41 copy(colors, positions, count); in GradientCacheEntry()
45 copy(entry.colors, entry.positions, entry.count); in GradientCacheEntry()
50 delete[] positions; in ~GradientCacheEntry()
56 delete[] positions;
58 copy(entry.colors, entry.positions, entry.count);
77 float* positions; member
81 void copy(uint32_t* colors, float* positions, uint32_t count) { in copy()
84 this->positions = new float[count]; in copy()
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DTextDropShadowCache.h37 flags(0), italicStyle(0.0f), scaleX(0), text(NULL), positions(NULL) { in ShadowText()
42 const float* positions): in ShadowText()
43 len(len), radius(radius), positions(positions) { in ShadowText()
78 if (positions != NULL) { in copyTextLocally()
80 positionsCopy.appendArray(positions, charCount * 2); in copyTextLocally()
81 positions = positionsCopy.array(); in copyTextLocally()
93 const float* positions; member
139 int numGlyphs, float radius, const float* positions);
DTextDropShadowCache.cpp45 if (positions) { in hash()
47 hash = JenkinsHashMix(hash, android::hash_type(positions[i])); in hash()
83 if (lhs.positions != rhs.positions) { in compare()
84 if (!lhs.positions) return -1; in compare()
85 if (!rhs.positions) return +1; in compare()
87 return memcmp(lhs.positions, rhs.positions, lhs.len << 2); in compare()
172 int numGlyphs, float radius, const float* positions) { in get() argument
173 ShadowText entry(paint, radius, len, text, positions); in get()
180 len, numGlyphs, radius, positions); in get()
DGradientCache.cpp46 hash = JenkinsHashMix(hash, android::hash_type(positions[i])); in hash()
58 return memcmp(lhs.positions, rhs.positions, lhs.count * sizeof(float)); in compare()
132 Texture* GradientCache::get(uint32_t* colors, float* positions, int count) { in get() argument
133 GradientCacheEntry gradient(colors, positions, count); in get()
137 texture = addLinearGradient(gradient, colors, positions, count); in get()
171 uint32_t* colors, float* positions, int count) { in addLinearGradient() argument
188 generateTexture(colors, positions, count, texture); in addLinearGradient()
241 void GradientCache::generateTexture(uint32_t* colors, float* positions, in generateTexture() argument
266 float startPos = positions[0]; in generateTexture()
267 float distance = positions[1] - startPos; in generateTexture()
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DSkiaShader.h161 ANDROID_API SkiaLinearGradientShader(float* bounds, uint32_t* colors, float* positions,
185 ANDROID_API SkiaSweepGradientShader(float x, float y, uint32_t* colors, float* positions,
195 SkiaSweepGradientShader(Type type, float x, float y, uint32_t* colors, float* positions,
211 float* positions, int count, SkShader* key,SkShader::TileMode tileMode,
DSkiaShader.cpp186 float* positions, int count, SkShader* key, SkShader::TileMode tileMode, in SkiaLinearGradientShader() argument
189 mBounds(bounds), mColors(colors), mPositions(positions), mCount(count) { in SkiaLinearGradientShader()
265 uint32_t* colors, float* positions, int count, SkShader* key, SkShader::TileMode tileMode, in SkiaCircularGradientShader() argument
267 SkiaSweepGradientShader(kCircularGradient, x, y, colors, positions, count, key, in SkiaCircularGradientShader()
304 float* positions, int count, SkShader* key, SkMatrix* matrix, bool blend): in SkiaSweepGradientShader() argument
307 mColors(colors), mPositions(positions), mCount(count) { in SkiaSweepGradientShader()
318 float* positions, int count, SkShader* key, SkShader::TileMode tileMode, in SkiaSweepGradientShader() argument
321 mColors(colors), mPositions(positions), mCount(count) { in SkiaSweepGradientShader()
DDisplayListRenderer.cpp410 const float* positions, SkPaint* paint) { in drawPosText() argument
414 positions = refBuffer<float>(positions, count * 2); in drawPosText()
417 DrawOp* op = new (alloc()) DrawPosTextOp(text, bytesCount, count, positions, paint); in drawPosText()
423 float x, float y, const float* positions, SkPaint* paint, in drawText() argument
429 positions = refBuffer<float>(positions, count * 2); in drawText()
433 x, y, positions, paint, totalAdvance, bounds); in drawText()
DFontRenderer.h107 uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds,
134 uint32_t len, int numGlyphs, uint32_t radius, const float* positions);
DFontRenderer.cpp594 uint32_t startIndex, uint32_t len, int numGlyphs, uint32_t radius, const float* positions) { in renderDropShadow() argument
613 mCurrentFont->measure(paint, text, startIndex, len, numGlyphs, &bounds, positions); in renderDropShadow()
645 Font::BITMAP, dataBuffer, paddedWidth, paddedHeight, NULL, positions); in renderDropShadow()
689 const float* positions, Rect* bounds, Functor* functor, bool forceFinish) { in renderPosText() argument
696 mCurrentFont->render(paint, text, startIndex, len, numGlyphs, x, y, positions); in renderPosText()
/frameworks/base/tools/layoutlib/bridge/src/android/graphics/
DGradient_Delegate.java49 protected Gradient_Delegate(int colors[], float positions[]) { in Gradient_Delegate() argument
53 if (positions != null && colors.length != positions.length) { in Gradient_Delegate()
57 if (positions == null) { in Gradient_Delegate()
59 positions = new float[colors.length]; in Gradient_Delegate()
60 positions[0] = 0.f; in Gradient_Delegate()
61 positions[colors.length-1] = 1.f; in Gradient_Delegate()
63 positions[i] = spacing * i; in Gradient_Delegate()
68 mPositions = positions; in Gradient_Delegate()
84 protected GradientPaint(int[] colors, float[] positions, TileMode tileMode) { in GradientPaint() argument
86 mPositions = positions; in GradientPaint()
DSweepGradient_Delegate.java55 /*package*/ static int nativeCreate1(float x, float y, int colors[], float positions[]) { in nativeCreate1() argument
56 SweepGradient_Delegate newDelegate = new SweepGradient_Delegate(x, y, colors, positions); in nativeCreate1()
67 int[] colors, float[] positions) { in nativePostCreate1() argument
96 int colors[], float positions[]) { in SweepGradient_Delegate() argument
97 super(colors, positions); in SweepGradient_Delegate()
107 float[] positions) { in SweepGradientPaint() argument
108 super(colors, positions, null /*tileMode*/); in SweepGradientPaint()
DRadialGradient_Delegate.java58 int colors[], float positions[], int tileMode) { in nativeCreate1() argument
60 colors, positions, Shader_Delegate.getTileMode(tileMode)); in nativeCreate1()
73 int colors[], float positions[], int tileMode) { in nativePostCreate1() argument
101 private RadialGradient_Delegate(float x, float y, float radius, int colors[], float positions[], in RadialGradient_Delegate() argument
103 super(colors, positions); in RadialGradient_Delegate()
114 int[] colors, float[] positions, TileMode mode) { in RadialGradientPaint() argument
115 super(colors, positions, mode); in RadialGradientPaint()
DLinearGradient_Delegate.java59 int colors[], float positions[], int tileMode) { in nativeCreate1() argument
61 colors, positions, Shader_Delegate.getTileMode(tileMode)); in nativeCreate1()
77 int colors[], float positions[], int tileMode) { in nativePostCreate1() argument
106 int colors[], float positions[], TileMode tile) { in LinearGradient_Delegate() argument
107 super(colors, positions); in LinearGradient_Delegate()
126 float positions[], TileMode tile) { in LinearGradientPaint() argument
127 super(colors, positions, tile); in LinearGradientPaint()
/frameworks/base/graphics/java/android/graphics/
DSweepGradient.java52 int colors[], float positions[]) { in SweepGradient() argument
56 if (positions != null && colors.length != positions.length) { in SweepGradient()
64 mPositions = positions; in SweepGradient()
65 native_instance = nativeCreate1(cx, cy, colors, positions); in SweepGradient()
66 native_shader = nativePostCreate1(native_instance, cx, cy, colors, positions); in SweepGradient()
109 private static native int nativeCreate1(float x, float y, int colors[], float positions[]); in nativeCreate1() argument
113 int[] colors, float[] positions); in nativePostCreate1() argument
DRadialGradient.java51 int colors[], float positions[], TileMode tile) { in RadialGradient() argument
58 if (positions != null && colors.length != positions.length) { in RadialGradient()
66 mPositions = positions; in RadialGradient()
68 native_instance = nativeCreate1(x, y, radius, colors, positions, tile.nativeInt); in RadialGradient()
69 native_shader = nativePostCreate1(native_instance, x, y, radius, colors, positions, in RadialGradient()
121 int colors[], float positions[], int tileMode); in nativeCreate1() argument
126 int colors[], float positions[], int tileMode); in nativePostCreate1() argument
DLinearGradient.java52 public LinearGradient(float x0, float y0, float x1, float y1, int colors[], float positions[], in LinearGradient() argument
57 if (positions != null && colors.length != positions.length) { in LinearGradient()
66 mPositions = positions; in LinearGradient()
68 native_instance = nativeCreate1(x0, y0, x1, y1, colors, positions, tile.nativeInt); in LinearGradient()
69 native_shader = nativePostCreate1(native_instance, x0, y0, x1, y1, colors, positions, in LinearGradient()
120 int colors[], float positions[], int tileMode); in nativeCreate1() argument
124 int colors[], float positions[], int tileMode); in nativePostCreate1() argument
/frameworks/native/include/input/
DVelocityTracker.h83 void addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions);
131 const VelocityTracker::Position* positions) = 0;
163 const VelocityTracker::Position* positions);
178 VelocityTracker::Position positions[MAX_POINTERS]; member
181 return positions[idBits.getIndexOfBit(id)]; in getPosition()
206 const VelocityTracker::Position* positions);
240 const VelocityTracker::Position* positions);
256 VelocityTracker::Position positions[MAX_POINTERS]; member
259 return positions[idBits.getIndexOfBit(id)]; in getPosition()
/frameworks/base/tests/HwAccelerationTest/src/com/android/test/hwui/
DGradientStopsActivity.java46 float[] positions = new float[] { 0.3f, 0.6f }; in onDraw() local
48 colors, positions, Shader.TileMode.CLAMP); in onDraw()
56 positions = new float[] { 0.3f, 0.6f, 1.0f }; in onDraw()
58 colors, positions, Shader.TileMode.CLAMP); in onDraw()
66 positions = new float[] { 0.0f, 0.3f, 0.6f }; in onDraw()
68 colors, positions, Shader.TileMode.CLAMP); in onDraw()
/frameworks/native/libs/input/
DVelocityTracker.cpp220 void VelocityTracker::addMovement(nsecs_t eventTime, BitSet32 idBits, const Position* positions) { in addMovement() argument
242 mStrategy->addMovement(eventTime, idBits, positions); in addMovement()
255 id, positions[index].x, positions[index].y, in addMovement()
313 Position positions[pointerCount]; in addMovement() local
320 positions[index].x = event->getHistoricalX(i, h); in addMovement()
321 positions[index].y = event->getHistoricalY(i, h); in addMovement()
323 addMovement(eventTime, idBits, positions); in addMovement()
329 positions[index].x = event->getX(i); in addMovement()
330 positions[index].y = event->getY(i); in addMovement()
332 addMovement(eventTime, idBits, positions); in addMovement()
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/frameworks/base/opengl/java/android/opengl/
DVisibility.java50 float[] positions, int positionsOffset, char[] indices, in visibilityTest() argument
120 public static native void computeBoundingSphere(float[] positions, in computeBoundingSphere() argument
/frameworks/base/libs/hwui/font/
DFont.h81 int numGlyphs, int x, int y, const float* positions);
113 uint32_t bitmapW, uint32_t bitmapH, Rect *bounds, const float* positions);
116 int numGlyphs, Rect *bounds, const float* positions);
DFont.cpp287 int numGlyphs, int x, int y, const float* positions) { in render() argument
289 0, 0, NULL, positions); in render()
343 int numGlyphs, Rect *bounds, const float* positions) { in measure() argument
349 render(paint, text, start, len, numGlyphs, 0, 0, MEASURE, NULL, 0, 0, bounds, positions); in measure()
375 uint32_t bitmapW, uint32_t bitmapH, Rect* bounds, const float* positions) { in render() argument
408 float penX = x + positions[(glyphsCount << 1)]; in render()
409 float penY = y + positions[(glyphsCount << 1) + 1]; in render()
412 bitmap, bitmapW, bitmapH, bounds, positions); in render()
/frameworks/base/core/jni/android/opengl/
Dutil.cpp238 FloatArrayHelper positions(env, positions_ref, positionsOffset, 0); in util_computeBoundingSphere() local
241 bool checkOK = positions.check() && sphere.check(); in util_computeBoundingSphere()
246 positions.bind(); in util_computeBoundingSphere()
254 const float* pSrc = positions.mData; in util_computeBoundingSphere()
445 FloatArrayHelper positions(env, positions_ref, positionsOffset, 0); in util_visibilityTest() local
448 bool checkOK = ws.check() && positions.check() && indices.check(); in util_visibilityTest()
460 positions.bind(); in util_visibilityTest()
464 positions.mData, positions.mLength, in util_visibilityTest()
/frameworks/base/core/jni/
Dandroid_view_GLES20Canvas.cpp614 const float* positions = value->getPos(); in renderText() local
621 x, y, positions, paint, totalAdvance, bounds); in renderText()
650 const float* positions = value->getPos(); in renderTextRun() local
657 x, y, positions, paint, totalAdvance, bounds); in renderTextRun()
717 const jfloat* positions, jint dirFlags, SkPaint* paint) { in renderPosText() argument
728 renderer->drawPosText((const char*) glyphs, bytesCount, glyphsCount, positions, paint); in renderPosText()
735 jfloat* positions = env->GetFloatArrayElements(pos, NULL); in android_view_GLES20Canvas_drawPosTextArray() local
737 renderPosText(renderer, textArray + index, count, positions, kBidi_LTR, paint); in android_view_GLES20Canvas_drawPosTextArray()
739 env->ReleaseFloatArrayElements(pos, positions, JNI_ABORT); in android_view_GLES20Canvas_drawPosTextArray()
747 jfloat* positions = env->GetFloatArrayElements(pos, NULL); in android_view_GLES20Canvas_drawPosText() local
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/frameworks/base/core/jni/android/graphics/
DTextLayoutCache.cpp662 hb_glyph_position_t* positions = hb_buffer_get_glyph_positions(buffer, NULL); in logGlyphs() local
668 HBFixedToFloat(positions[i].x_advance), in logGlyphs()
669 HBFixedToFloat(positions[i].x_offset), in logGlyphs()
670 HBFixedToFloat(positions[i].y_offset)); in logGlyphs()
734 hb_glyph_position_t* positions = hb_buffer_get_glyph_positions(mBuffer, NULL); in computeRunValues() local
748 float xAdvance = HBFixedToFloat(positions[i].x_advance); in computeRunValues()
752 float xo = HBFixedToFloat(positions[i].x_offset); in computeRunValues()
753 float yo = -HBFixedToFloat(positions[i].y_offset); in computeRunValues()

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