Home
last modified time | relevance | path

Searched refs:resetDrawTextureTexCoords (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp1133 resetDrawTextureTexCoords(texCoords.left, texCoords.top, in composeLayerRect()
1161 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); in composeLayerRect()
1163 resetDrawTextureTexCoords(0.0f, 1.0f, 1.0f, 0.0f); in composeLayerRect()
1165 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); in composeLayerRect()
2344 resetDrawTextureTexCoords(u1, v1, u2, v2); in drawBitmap()
2407 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); in drawBitmap()
3433 resetDrawTextureTexCoords(uvs.left, uvs.top, uvs.right, uvs.bottom); in drawTextureRect()
3451 resetDrawTextureTexCoords(0.0f, 0.0f, 1.0f, 1.0f); in drawTextureRect()
3607 void OpenGLRenderer::resetDrawTextureTexCoords(float u1, float v1, float u2, float v2) { in resetDrawTextureTexCoords() function in android::uirenderer::OpenGLRenderer
DOpenGLRenderer.h914 void resetDrawTextureTexCoords(float u1, float v1, float u2, float v2);