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Searched refs:scratch (Results 1 – 14 of 14) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
DGLU.java75 float[] scratch = sScratch; in gluLookAt() local
76 synchronized(scratch) { in gluLookAt()
77 Matrix.setLookAtM(scratch, 0, eyeX, eyeY, eyeZ, centerX, centerY, centerZ, in gluLookAt()
79 gl.glMultMatrixf(scratch, 0); in gluLookAt()
150 float[] scratch = sScratch; in gluProject() local
151 synchronized(scratch) { in gluProject()
155 Matrix.multiplyMM(scratch, M_OFFSET, project, projectOffset, in gluProject()
158 scratch[V_OFFSET + 0] = objX; in gluProject()
159 scratch[V_OFFSET + 1] = objY; in gluProject()
160 scratch[V_OFFSET + 2] = objZ; in gluProject()
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/frameworks/native/services/sensorservice/
DSensorService.cpp327 sensors_event_t scratch[minBufferSize]; in threadLoop() local
413 connection->sendEvents(buffer, count, scratch); in threadLoop()
567 sensors_event_t scratch; in enable() local
801 sensors_event_t* scratch) in sendEvents() argument
806 if (scratch) { in sendEvents()
829 scratch[count++] = buffer[i++]; in sendEvents()
838 scratch = const_cast<sensors_event_t *>(buffer); in sendEvents()
857 countFlushCompleteEventsLocked(scratch, count); in sendEvents()
874 reinterpret_cast<ASensorEvent const*>(scratch), count); in sendEvents()
880 countFlushCompleteEventsLocked(scratch, count); in sendEvents()
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DSensorService.h86 void countFlushCompleteEventsLocked(sensors_event_t* scratch, int numEventsDropped);
109 sensors_event_t* scratch = NULL);
/frameworks/base/core/jni/
Dandroid_hardware_SensorManager.cpp118 jobject receiverObject, jfloatArray scratch) { in Receiver() argument
123 mScratch = (jfloatArray)env->NewGlobalRef(scratch); in Receiver()
190 …nitSensorEventQueue(JNIEnv *env, jclass clazz, jobject eventQ, jobject msgQ, jfloatArray scratch) { in nativeInitSensorEventQueue() argument
200 sp<Receiver> receiver = new Receiver(queue, messageQueue, eventQ, scratch); in nativeInitSensorEventQueue()
/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/arm11/vc/m4p2/src/
DomxVCM4P2_MCReconBlock_s.s92 M_LOAD_X $pSrc, $srcStep, $out0, $out1, $scratch, $offset
97 LDM $pSrc, {$out0, $out1, $scratch}
103 ORR $out1, $out1, $scratch, LSL #(32 - 8 * ($offset))
/frameworks/base/libs/hwui/
DFontRenderer.cpp766 uint8_t* scratch = new uint8_t[width * height]; in blurImage() local
767 Blur::horizontal(gaussian, radius, *image, scratch, width, height); in blurImage()
768 Blur::vertical(gaussian, radius, scratch, *image, width, height); in blurImage()
771 delete[] scratch; in blurImage()
/frameworks/base/core/java/android/hardware/
DSystemSensorManager.java226 float[] scratch); in nativeInitBaseEventQueue() argument
/frameworks/base/docs/html/training/multiple-apks/
Dtexture.jd105 <p>Whether you’re modifying an existing Android application or starting one from scratch, this is
130 <p>If, on the other hand, you’re creating the application from scratch, try as
Dapi.jd145 <p>Whether you’re modifying an existing Android application or starting one from scratch, this is
171 <p>If, on the other hand, you’re creating the application from scratch, try as
Dscreensize.jd122 <p>Whether you’re modifying an existing Android application or starting one from scratch, this is
149 <p>If, on the other hand, you’re creating the application from scratch, try as
Dmultiple.jd174 <p>Whether you’re modifying an existing Android application or starting one from scratch, this is
199 <p>If, on the other hand, you’re creating the application from scratch, try as
/frameworks/base/docs/html/google/play/billing/
Dbilling_integrate.jd81 in Eclipse. If you are creating a new Android project from scratch, click
/frameworks/base/docs/html/training/sync-adapters/
Dcreating-sync-adapter.jd101 scratch, just as you use {@link android.app.Activity#onCreate Activity.onCreate()} to set up an
/frameworks/base/docs/html/training/articles/
Dsmp.jd1545 <p>While this document does more than merely scratch the surface, it doesn’t