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Searched refs:setViewportAndProjection (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES11RenderEngine.h52 virtual void setViewportAndProjection(size_t vpw, size_t vph, size_t w, size_t h, bool yswap);
DGLES20RenderEngine.h67 virtual void setViewportAndProjection(size_t vpw, size_t vph, size_t w, size_t h, bool yswap);
DRenderEngine.h87 … virtual void setViewportAndProjection(size_t vpw, size_t vph, size_t w, size_t h, bool yswap) = 0;
DGLES11RenderEngine.cpp74 void GLES11RenderEngine::setViewportAndProjection( in setViewportAndProjection() function in android::GLES11RenderEngine
DGLES20RenderEngine.cpp80 void GLES20RenderEngine::setViewportAndProjection( in setViewportAndProjection() function in android::GLES20RenderEngine
/frameworks/native/services/surfaceflinger/
DDisplayDevice.cpp276 setViewportAndProjection(); in makeCurrent()
280 void DisplayDevice::setViewportAndProjection() const { in setViewportAndProjection() function in DisplayDevice
283 mFlinger->getRenderEngine().setViewportAndProjection(w, h, w, h, false); in setViewportAndProjection()
DDisplayDevice.h144 void setViewportAndProjection() const;
DSurfaceFlinger.cpp2938 engine.setViewportAndProjection(reqWidth, reqHeight, hw_w, hw_h, yswap); in renderScreenImplLocked()
2962 hw->setViewportAndProjection(); in renderScreenImplLocked()