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Searched refs:setupDrawColor (Results 1 – 3 of 3) sorted by relevance

/frameworks/base/libs/hwui/
DOpenGLRenderer.cpp1101 setupDrawColor(alpha, alpha, alpha, alpha); in drawTextureLayer()
1221 setupDrawColor(alpha, alpha, alpha, alpha); in composeLayerRegion()
1396 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f); in clearLayerRegions()
1789 void OpenGLRenderer::setupDrawColor(int color, int alpha) { in setupDrawColor() function in android::uirenderer::OpenGLRenderer
1811 void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) { in setupDrawColor() function in android::uirenderer::OpenGLRenderer
2297 setupDrawColor(a, a, a, a); in drawBitmapMesh()
2524 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); in drawVertexBuffer()
3098 setupDrawColor(a, a, a, a); in drawLayer()
3372 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); in drawColorRects()
3401 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); in drawColorRect()
[all …]
DOpenGLRenderer.h969 void setupDrawColor(int color, int alpha);
970 void setupDrawColor(float r, float g, float b, float a);
DFontRenderer.cpp65 renderer->setupDrawColor(floatAlpha, floatAlpha, floatAlpha, floatAlpha); in operator ()()