Searched refs:setupDrawColor (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/libs/hwui/ |
D | OpenGLRenderer.cpp | 1101 setupDrawColor(alpha, alpha, alpha, alpha); in drawTextureLayer() 1221 setupDrawColor(alpha, alpha, alpha, alpha); in composeLayerRegion() 1396 setupDrawColor(0.0f, 0.0f, 0.0f, 1.0f); in clearLayerRegions() 1789 void OpenGLRenderer::setupDrawColor(int color, int alpha) { in setupDrawColor() function in android::uirenderer::OpenGLRenderer 1811 void OpenGLRenderer::setupDrawColor(float r, float g, float b, float a) { in setupDrawColor() function in android::uirenderer::OpenGLRenderer 2297 setupDrawColor(a, a, a, a); in drawBitmapMesh() 2524 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); in drawVertexBuffer() 3098 setupDrawColor(a, a, a, a); in drawLayer() 3372 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); in drawColorRects() 3401 setupDrawColor(color, ((color >> 24) & 0xFF) * mSnapshot->alpha); in drawColorRect() [all …]
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D | OpenGLRenderer.h | 969 void setupDrawColor(int color, int alpha); 970 void setupDrawColor(float r, float g, float b, float a);
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D | FontRenderer.cpp | 65 renderer->setupDrawColor(floatAlpha, floatAlpha, floatAlpha, floatAlpha); in operator ()()
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