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Searched refs:slotIndex (Results 1 – 8 of 8) sorted by relevance

/frameworks/native/libs/gui/
DConsumerBase.cpp92 void ConsumerBase::freeBufferLocked(int slotIndex) { in freeBufferLocked() argument
93 CB_LOGV("freeBufferLocked: slotIndex=%d", slotIndex); in freeBufferLocked()
94 mSlots[slotIndex].mGraphicBuffer = 0; in freeBufferLocked()
95 mSlots[slotIndex].mFence = Fence::NO_FENCE; in freeBufferLocked()
96 mSlots[slotIndex].mFrameNumber = 0; in freeBufferLocked()
DCpuConsumer.cpp220 void CpuConsumer::freeBufferLocked(int slotIndex) { in freeBufferLocked() argument
221 ConsumerBase::freeBufferLocked(slotIndex); in freeBufferLocked()
DGLConsumer.cpp1028 void GLConsumer::freeBufferLocked(int slotIndex) { in freeBufferLocked() argument
1029 ST_LOGV("freeBufferLocked: slotIndex=%d", slotIndex); in freeBufferLocked()
1030 if (slotIndex == mCurrentTexture) { in freeBufferLocked()
1033 EGLImageKHR img = mEglSlots[slotIndex].mEglImage; in freeBufferLocked()
1038 mEglSlots[slotIndex].mEglImage = EGL_NO_IMAGE_KHR; in freeBufferLocked()
1039 ConsumerBase::freeBufferLocked(slotIndex); in freeBufferLocked()
/frameworks/native/services/surfaceflinger/DisplayHardware/
DFramebufferSurface.cpp140 void FramebufferSurface::freeBufferLocked(int slotIndex) { in freeBufferLocked() argument
141 ConsumerBase::freeBufferLocked(slotIndex); in freeBufferLocked()
142 if (slotIndex == mCurrentBufferSlot) { in freeBufferLocked()
DFramebufferSurface.h56 virtual void freeBufferLocked(int slotIndex);
/frameworks/native/include/gui/
DCpuConsumer.h113 virtual void freeBufferLocked(int slotIndex);
DConsumerBase.h119 virtual void freeBufferLocked(int slotIndex);
DGLConsumer.h283 virtual void freeBufferLocked(int slotIndex);