/frameworks/av/media/libeffects/data/ |
D | audio_effects.conf | 27 path /system/lib/soundfx/libbundlewrapper.so 30 path /system/lib/soundfx/libreverbwrapper.so 33 path /system/lib/soundfx/libvisualizer.so 36 path /system/lib/soundfx/libdownmix.so 39 path /system/lib/soundfx/libldnhncr.so
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/frameworks/av/ |
D | CleanSpec.mk | 47 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/lib/libmedia_native.so) 48 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/symbols/system/lib/libmedia_native.so) 49 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/system/lib/libmedia_native.so)
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/frameworks/support/v7/appcompat/ |
D | build.gradle | 21 // this moves src/instrumentTest to tests so all folders follow: 23 // This is a *reset* so it replaces the default paths
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/frameworks/support/v7/gridlayout/ |
D | build.gradle | 22 // this moves src/instrumentTest to tests so all folders follow: 24 // This is a *reset* so it replaces the default paths
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/frameworks/compile/libbcc/ |
D | Android.mk | 45 $(TARGET_OUT_INTERMEDIATE_LIBRARIES)/libbcc.so \ 46 $(TARGET_OUT_INTERMEDIATE_LIBRARIES)/libcompiler_rt.so \ 47 $(TARGET_OUT_INTERMEDIATE_LIBRARIES)/libRS.so \
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/frameworks/base/ |
D | CleanSpec.mk | 57 $(call add-clean-step, rm -f $(PRODUCT_OUT)/obj/lib/libequalizer.so) 58 $(call add-clean-step, rm -f $(PRODUCT_OUT)/obj/lib/libequalizertest.so) 59 $(call add-clean-step, rm -f $(PRODUCT_OUT)/obj/lib/libreverb.so) 60 $(call add-clean-step, rm -f $(PRODUCT_OUT)/obj/lib/libreverbtest.so) 61 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libequalizer.so) 62 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libequalizertest.so) 63 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libreverb.so) 64 $(call add-clean-step, rm -f $(PRODUCT_OUT)/symbols/system/lib/libreverbtest.so) 72 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/obj/lib/libandroid_runtime.so) 73 $(call add-clean-step, rm -rf $(PRODUCT_OUT)/symbols/system/lib/libandroid_runtime.so) [all …]
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/frameworks/base/native/ |
D | copy-to-ndk.sh | 12 local SRC_LIB_ANDROID=$ANDROID_PRODUCT_OUT/system/lib/libandroid.so 13 local DST_LIB_ANDROID=$NDK_PLATFORMS/$CURR_PLATFORM/arch-arm/lib/libandroid.so
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/frameworks/native/opengl/tests/testPauseResume/ |
D | README | 5 The program does not draw anything to the screen, it just prints to the log, so use adb logcat to w… 16 and so on.
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/frameworks/av/media/libnbaio/ |
D | README.txt | 13 no mutexes, so safe to use between SCHED_NORMAL and SCHED_FIFO threads 29 no mutexes, so safe to use between SCHED_NORMAL and SCHED_FIFO threads
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/frameworks/support/v7/mediarouter/ |
D | build.gradle | 53 // this moves src/instrumentTest to tests so all folders follow: 55 // This is a *reset* so it replaces the default paths
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/frameworks/base/docs/html/training/basics/activity-lifecycle/ |
D | recreating.jd | 37 resources so the system must shut down background processes to recover memory.</p> 79 calls {@link android.app.Activity#onSaveInstanceState onSaveInstanceState()} (1) so you can specify 92 onSaveInstanceState()} so your activity can save state information with a collection of key-value 112 // Always call the superclass so it can save the view hierarchy state 118 android.app.Activity#onSaveInstanceState onSaveInstanceState()} so the default implementation 162 state to restore, so you do not need to check whether the {@link android.os.Bundle} is null:</p> 166 // Always call the superclass so it can restore the view hierarchy 176 android.app.Activity#onRestoreInstanceState onRestoreInstanceState()} so the default implementation
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D | stopping.jd | 83 calling the activity's final {@link android.app.Activity#onDestroy()} callback, so it's important 119 keeps track of the current state for each {@link android.view.View} in the layout, so if the user 120 entered text into an {@link android.widget.EditText} widget, that content is retained so you don't 139 stopped state, so you can use it to perform special restoration work that might be necessary only if 143 the activity's state, so there aren't any guidelines for this method that apply to 163 // so this is where we should make sure that GPS is enabled 190 last chance to clean out resources that could lead to a memory leak, so you should be sure that
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/frameworks/base/docs/html/guide/topics/processes/ |
D | process-lifecycle.jd | 30 it). So, the system may kill the process at any time to reclaim memory, and in doing so, 32 is to start a {@link android.app.Service} from the BroadcastReceiver, so the 60 be killed as a last resort if memory is so low that not even these processes 62 reached a memory paging state, so this action is required in order to keep the user 71 process is considered extremely important and will not be killed unless doing so is 80 network data upload or download), so the system will always keep such processes 92 so they are kept in an LRU list to ensure the process that was most recently seen
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/frameworks/base/docs/html/training/cloudsync/ |
D | index.jd | 16 backing up data using the cloud so that users can restore their data when 24 <dd>Learn how to integrate the Backup API into your Android Application, so
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/frameworks/base/docs/html/tools/help/ |
D | proguard.jd | 44 <p>ProGuard is integrated into the Android build system, so you do not have to invoke it 45 manually. ProGuard runs only when you build your application in release mode, so you do not 56 obfuscates your code, so it is very important that you understand how to customize it for your 57 needs. The default configuration file only covers general cases, so you most likely have to edit 61 <p>To enable ProGuard so that it runs as part of an Ant or Eclipse build, set the 142 <p>There are many options and considerations when using the <code>-keep</code> option, so it is 176 …A project's <code>mapping.txt</code> file is overwritten every time you do a release build, so you… 184 …is gone. There are other situations where your <code>mapping.txt</code> file can be overwritten, so
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D | hprof-conv.jd | 8 generated by the Android SDK tools to a standard format so you
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/frameworks/native/opengl/libs/EGL/ |
D | Loader.cpp | 165 void* so = dlopen(path, RTLD_NOW | RTLD_LOCAL); in load_wrapper() local 166 ALOGE_IF(!so, "dlopen(\"%s\") failed: %s", path, dlerror()); in load_wrapper() 167 return so; in load_wrapper()
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/frameworks/base/media/tests/ |
D | README.txt | 2 Uses instrumentation and so can be run with runtest.
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/frameworks/base/docs/html/tools/building/ |
D | index.jd | 21 the project, so you do not have to do anything extra to generate the <code>.apk</code>.</p> 29 your application, because the build tools use a debug key with a known password so you do not have 60 also produced so you can reference your resources from your Java code.</li> 68 …iles that you have included in your project are also converted into <code>.dex</code> files so that
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/frameworks/base/docs/html/training/monitoring-device-state/ |
D | battery-monitoring.jd | 36 is negligible, so in most cases you can maximize your refresh rate whenever the device is connected 54 we'll be handling updates in a later section so it's not necessary.</p> 79 <p>The charging status can change as easily as a device can be plugged in, so it's important to 85 initiate a background update—so you should register a {@link 133 impact on the battery than your app's normal behavior, so it's good practice to only monitor
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/frameworks/base/docs/html/guide/topics/manifest/ |
D | supports-screens-element.jd | 47 screen and medium density, then zooming in so that it fills the entire screen. Beware that this 48 causes pixelation and blurring of your UI, so it's better if you optimize your UI for large 57 <p>For more information about how to properly support different screen sizes so that you can avoid 101 <p>The default value for this actually varies between some versions, so it's better if 113 <p>The default value for this actually varies between some versions, so it's better if 158 attribute, so it does not affect how your application behaves at runtime. Instead, it is used 161 3.2), so you should continue using the other size attributes if your application does not support 190 screens with a 320dp width, so screen compatibility mode is not applied if your value for {@code 208 screens with a 320dp width, so screen compatibility mode is not applied if your value for {@code
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/frameworks/base/docs/html/tools/revisions/ |
D | index.jd | 6 an update at their own schedule, so some have their own set of release notes. You can
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/frameworks/base/docs/html/guide/appendix/ |
D | app-intents.jd | 41 telephone numbers, so the schema described isn't strictly required 71 …n <em>lat</em>,<em>lng</em>. A zoom level of 2 shows a quarter of the Earth, and so on. The highest 91 …</td><td>Panorama zoom. 1.0 = normal zoom, 2.0 = zoomed in 2x, 3.0 = zoomed in 4x, and so on.<br /> 94 …Android phones in portrait mode will adjust the zoom so that …
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/frameworks/base/docs/html/tools/sdk/ |
D | eclipse-adt.jd | 74 Android SDK Manager to do so.</li> 111 Android SDK Manager to do so.</li> 145 Android SDK Manager to do so.</li> 183 Android SDK Manager to do so.</li> 218 Android SDK Manager to do so.</li> 255 Android SDK Manager to do so.</li> 292 Android SDK Manager to do so.</li> 336 Android SDK Manager to do so.</li> 357 <li>Updated the <strong>Project Import</strong> dialog so that it shows a table for all 394 Android SDK Manager to do so.</li> [all …]
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/frameworks/base/docs/html/training/camera/ |
D | cameradirect.jd | 54 exception if the camera is already in use by another application, so we wrap it 90 the shutter. To do so, you can use a {@link android.view.SurfaceView} to draw previews of what the 112 // Install a SurfaceHolder.Callback so we get notified when the 130 process of initializing the camera is encapsulated so that {@link 252 // Surface will be destroyed when we return, so stop the preview. 285 setCamera()} method, so initializing a camera always begins with stopping the
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